Author Topic: Bug on Squadro?  (Read 1078 times)


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Bug on Squadro?
« on: Apr 22, 2018; 01:11 PM »
Ok so the hell mob Squadro, has like 6K health, and teleports round the map..

I managed to get him spawn in the St Martin's train tunnels... have spent like 25 minutes trying to kill him.. you get him down to like 200 health, and he just insta-gets all his health back.

Is this a bug, or is there some trick to killing him that I am missing?? cause as it stands it is MEGA frustrating to the point of saying 'screw this' and stopping playing.
« Last Edit: Apr 22, 2018; 01:16 PM by sirpugg »

Kikina the templar

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Re: Bug on Squadro?
« Reply #1 on: Apr 22, 2018; 05:15 PM »
I suppose you're talking about the Revival..
Squadro is here only "miniboss" with random spawn and random generating affixes. If in your case Squadro got affix for teleportation and maybe for better armor or healing, for example, its clear so you cannot kill him while normal game through.
When you meet him next time, he will have other properties and maybe will be much weaker.
Btw, current Revival provides much more options for endgame "farming" than original version of game. So, you cannot kill all bosses on first meet. If you find out that some boss is too strong, run away and try kill him later with better equip.
You probably have not seen Moloch and Vitava yet ? Or Terrible monster in Deathtrap ?
(Dont worry, all quests require only killing of weak bosses, strong bosses is voluntary.)
« Last Edit: Apr 22, 2018; 05:57 PM by Kikina the templar »


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Re: Bug on Squadro?
« Reply #2 on: Apr 22, 2018; 09:25 PM »
Moloch is a dick!

He's supported by those "vortigon" style priests who keep giving him health while they appear to be vastly more invulnerable than even Moloch is.

I gave up wailing on Moloch and concentrated all fire and elementals on one priest - and finally knobbed one off after about 15 minutes!

I can get Moloch down to about 2200 health then is just goes up as fast as I whack it off of him.. damn...

Hahaha!!  FUN!!