Welcome to unofficial Revival patch version 2.7"My heart stays in Hellgate."
Kikina the templar
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Development of official Revival mod from Hellgateaus community it was completed by version 1.5b2.
Unofficial Revival mod (v1.6 - v2.7) is extension of this mod - whole content of official revival is included,
lots of errors has been fixed and some things were added.
Mod can be installed through "Revival 1.5b1 launcher".
You need:
- installed game client Hellgate London from original disc or iso image (supported languages is english and czech)
- installed 1.2 SP and 2.0 MP (TCv4) patches (its necessary run both clients (SinglePlayer and MultiPlayer) once after installation of patches)
Unpack the launcher to any location, start "launcher.exe", go to utilities section and choose "modifications - install".
On select screen load "revival un 2.7 .mod.zip". Do not unpack mod before installation !
For more information take look on topic "The "new" launcher (for Revival 1.5 and up)" from Bryan or "Revival 1.5b2 SP Modification" from Malachor.
Installation of Revival mod automatically revert all before installed mods.
This patch is based on Revival version 2.6, all characters from foregoing versions is (theoretically) compatible, but is strongly recommended to backup your save games before instalation.
If you want load to this version character from version 1.9 or lower, then its necessary before installing remove all mythic and double edged items from character and all weapons from weapon slots to backpack.
After instalation you can return it back.
2.7 Patch Notes
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- Vitava appearance on low textures has been fixed
- Czech language support v2.0 has been implemented. The description of all objects from stonehenge patch should now be completely translated to czech.
- In "Collapsed tunnel" level now can spawn Fallen savage fiend in normal mode and Infernal savage fiend in nightmare. Two new savage fiend lords has been added.
- For pet eggs you can now get a lot more money at merchants.
- Level for drop a end game items was lowered (from 49 - 52 to 48). End game uniques now can be spawned at nightmare St. Paul vendor.
- Cube, both retrainers and boss heads now making noises when handling them in character inventory.
- Item name of Teleportation device, Implant, Ruinous ring, Sugar bomb, Ghost candy, Fire candy and Fawkes grenade now have a quest item color.
- New boss from Abyss, Squadro (or Pruslas in HGG), now walks across London. With 33% probability can appear at Leicester Square, Savile row, Savoy, Forgotten ducts, Waterman's walk and Undershaft. In addition to standart boss loot he can drop all three rings with his name, or five nanoshards. Squadro no have original skills, only random generated affixes.
- Old revival community items should now drop only from Desiccator, not from common monsters.
- Treasure passages now gives more palladium than before.
- Level "Old crypt" is now cold and snow is everywhere.. (It was supposed to be there from the beginning, but i have just figured out now, how to do it right).
- Blueprints "crafting" has been changed. Uncommon (one star) items should appears minimally, newly can appear a unique items. Non-functioning blueprints should not appear - the problem was in the double edged items, which are not being generated now.
- All Fawkes/Halloween consumables and all pets now can be assigned to skill bar. Some from this items now have additional item description.
- Lord Mordehl (can be spawned everywhere, where is Vortex Wraiths), now can drop with 50% probability one special item, dedicated to one well-known czech player of Hellgate
