Never say never..
Welcome to unofficial Revival patch version 2.4"My heart stays in Hellgate."
Kikina the templar
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Development of official Revival mod from Hellgateaus community it was completed by version 1.5b2.
Unofficial Revival mod (v1.6 - v2.4) is extension of this mod - whole content of official revival is included,
lots of errors has been fixed and some things were added.
Mod can be installed through "Revival 1.5b1 launcher".
You need:
- installed game client Hellgate London from original disc or iso image (supported languages is english and czech)
- installed 1.2 SP and 2.0 MP (TCv4) patches (its necessary run both clients (SinglePlayer and MultiPlayer) once after installation of patches)
Unpack the launcher to any location, start "launcher.exe", go to utilities section and choose "modifications - install".
On select screen load "revival un 2.3 .mod.zip". Do not unpack mod before installation !
For more information take look on topic "The "new" launcher (for Revival 1.5 and up)" from Bryan or "Revival 1.5b2 SP Modification" from Malachor.
Installation of Revival mod automatically revert all before installed mods.
This patch is based on Revival version 2.3, all characters from foregoing versions is
(theoretically) compatible, but is strongly recommended to backup your save games before instalation.
If you want load to this version character from version 1.9 or lower, then its necessary before installing remove all mythic and double edged items from character and all weapons from weapon slots to backpack.
After instalation you can return it back.
This update is basically betatest. All new items are highly experimental.
Are not exactly the same as in multiplayer, but i tried to make as much resemblance as possible.
Test them and post here your opinion.
2.4 Patch Notes------------------
- Text format of some revival items descriptions was changed (especially in quotes).
- Items database had been partially revised.
Fixed or new items:
(spawn): Vampire PistolMk3, Unique 02 - Alucard's Continuum
(unique spawn): Puppet Master, Id Pulsar, all versions
(spawn): c_starter1_normal_belt - Sash
(affix, spawn in all qualities): Sun Blade, Sun Blade Unique01 - The Unconquered Sun
(affix, spawn in all qualities): Sun Shield, Sun Shield Unqiue 01 - Sunscreen
(affix, unique spawn, spawn in all qualities): Moon Blade, Moon Blade Unique 01 - The Unyielding Moon
(unique spawn, spawn in all qualities): Dissector, Dissector Unique01 - Moorgoth's Hand
(unique spawn, spawn in all qualities): Dissector Shield, Dissector Shield Unqiue 01 - Moorgoth's Hold
(unique spawn, spawn in all qualities): Gleamcarver, Gleamcarver Unique 01 - Grimace
(spawn in all qualities): Cabalist_Focus25_prism - Mutenacle
(slots, spawn in all qualities): Cabalist_Focus26_core - Darkclaw
(spawn): Cabalist_Focus27_teeth_basic - Coreslicer
(spawn): Cabalist_Focus27_teethMk2_basic - Corelasher
(spawn): Cabalist_Focus27_teethMk3_basic - Coreshredder
(spawn): Cabalist_Focus28_tusks_basic - Ripping radiant
(spawn): Cabalist_Focus28_tusksMk2_basic - Riving radiant
(spawn): Cabalist_Focus28_tusksMk3_basic - Rending radiant
(spawn): Cabalist_Focus27_teeth - Ripshard, Cabalist_Focus27_teeth Unique 01 - Megalodon
(spawn): Cabalist_Focus27_teethMk2 - Predator Ripshard, Cabalist_Focus27_teethMk2 Unique 01 - Remnants of Grregas
(spawn): Cabalist_Focus27_teethMk3 - Slayer Ripshard, Cabalist_Focus27_teethMk3 Unique 01 - Black Angel
(spawn): Cabalist_Focus28_tusks - Bloodshard, Cabalist_Focus28_tusks Unique 01 - Mordify
(spawn): Cabalist_Focus28_tusksMk2 - Grim Bloodshard, Cabalist_Focus28_tusksMk2 Unique 01 - Tuskull
(spawn): Cabalist_Focus28_tusksMk3 - Eviceration Bloodshard, Cabalist_Focus28_tusksMk3 Unique 01 - The Abandoned Fist
(spawn): Cabalist_Focus2_9glyph - Glypshard, Cabalist_Focus2_9glyph Unique 01 - Ceremonial Shard
(spawn): Cabalist_Focus2_9glyphMk2 - Grand Glypshard, Cabalist_Focus2_9glyphMk2 Unique 01 - Keel Brands
(spawn): Cabalist_Focus2_9glyphMk3 - Obliteration Glypshard, Cabalist_Focus2_9glyphMk3 Unique 01 - Galactic Conquest
(spawn in all qualities): Vigilante, VigilanteMk2 - Executioner
(spawn in all qualities): Hellbore - XM17 Stingray, Hellbore Mk2 - XM18 Deathray
(spawn in all qualities): Fry Baby - Hellbore
(spawn): Core Magnum - F-S Force Magnum, Core Magnum Unique 01 - Mastadon
(spawn in all qualities): Thumper
(spawn): Thunderclash - XM909 Thunderclash, Thunderclash Unique 01 - XM9x Thundergod
(spawn): RevealerMk2 Unique 01 - Novastorm
(spawn in all qualities): Purification Ray - Charger
(spawn in all qualities): Cracker - Starburst
(spawn in all qualities): Fire Seeds - Pyrocaster, Fire SeedsMk2 - Pyromasher
(spawn in all qualities): Negatron
(spawn in all qualities): Singularity Node - Infernous
- Excessive spawn of some uniques (Convulsor, Static Coil, H666 Hell-fury) has been corrected.
- All unique mods (with rare tag, like "Rat monkey claw") now can be spawned at merchant.
- Droprate for unique and mythic items has been increased.
- Double edged items now have 20% chance on nanoshard when is dismantled (14% before).
- Missing souds while dismantling some items has been corrected.
--- New foci Ripshard, Bloodshard and Glypshard - unfortunatelly, all have one bug, which concerns only evokers.
All foci from original game is side symmetrical, so that they can be taken in both hands. These focuses is not symmetrical, while equip to left hand in multiplayer are mirrored by program. Single player does not allow this feature.
The solution would be to prohibit the use of these focuses in left hand, but in that case i would have to rank them as new "unittype", and this also causes that they stop working like a focus.
So, if you do not want to watch on evoker with both hands right, use this focus only in right hand and to left hand put some other type of focus.