Author Topic: Evoker Skills info.  (Read 2552 times)

Jaknet

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Evoker Skills info.
« on: Aug 27, 2009; 10:25 PM »
General Info

This is not a "how to" guide as I believe most people have their own style of play and I know that my style will not suit everyone. So I'm just compiling the info in one place for reference.

I'm no expert with the Evoker. So any Evokers reading this, please leave a reply with your favourite/worst skill and why it rocks and I'll paste a range of them with the relevant Skill.... Cheers


Rather than give a long list of all the effects at each level I have just put the min/max down so you have an idea. The majority of the time FSS did not use much imagination and the skills are mainly just +/- the same amount per point invested in the skill.

So if the skill has a max of 10 points and the damage is 10-100 it's a very safe bet that each point will give you an extra 10 points. Mind you it does make it easy for working out what effect X amount of points will do.

For much further in-depth information regards the class of Evoker and not just its Skills, there are 2 threads covering this written by Leitner here and Sillion222 here.






Spectral Bolt

The Evoker fires a bolt of spectral energy that splits several times, reaching its true potential at a distance.

Info

Level: 1
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 38.4
Range: 28m

Phase Attack Strength increased by: 25%-225%  points 2-10 only
Skill Groups: Evocation


Comments




Spectral Lash

The evoker channels the powers of the netherworld into a devastating tendril of spectral power

Info

Level: 10 +3 points in Spectral Bolt
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 46 per second While focused on an enemy
Range: 18-45m

Skill Groups: Evocation


Comments




Spectral Lash Mastery

Enemies killed by Spectral Lash explode with spectral energy, which can damage and phase nearby enemies.

Info

Level: 25 +2 points in Spectral Lash
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Phase Attack Strength increased by: 50%-450%  Points 2-10 only
Skill Groups: Evocation


Comments




Brom’s Curse

An ancient curse is called upon the cabalist's enemies that restore a small amount of life to all who attack the marked foes.
Damage caused by pets will heal the owner.

Info

Level: 5
Ranks: 1-7

Power cost: 50.5
Range: 20m
Rate of use: 2 seconds

Affects up to: 4-10 targets
Duration: 5-11 seconds
Skill Groups: Mind Power



Comments




Afterlife

Draining the remnants of life energy from nearby corpses reinvigorates the Cabalist.

Info

Level: 25 +2 points in Brom's Curse
Ranks: 1-10

Power cost: 60.6
Health regained per corpse drained: 142
Range: 10m

Rate of Use: 20-4.3 seconds
Skill Groups: Mind Power


Comments




Spectral Curse

This devastating curse unleashes its power only upon the death of the Evoker's marks, tearing through nearby enemies with unholy devastation.

Info

Level: 30
Points: 1-10

Power cost: 50.5
Range: 20m
Rate of Use: 5 seconds

Affects: 4-13 Targets
Duration: 5-14 seconds
Enemy Movement Speed decreased by: 15%-60%

Skill Groups: Mind Power.


Comments




Drain Power

The Evoker reaches into the dark core of the enemy's being and draws upon the energies found there.

Info

Level: 5
Points: 1-7
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Range: 20m
Power Recharge Rate increased by: 20%-120  Points 2-7 only

Skill Groups: Mind Power.


Comments




Drain Life

The Cabalist Heals by draining away the life of healthy foes. Need to be focused on an enemy to work.

Info

Level: 15 +2 Ranks in Drain Power
Ranks: 1-7
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 23 Per Second.
Range: 20m

Health replenished per enemy per second: 23-94
Skill Groups: Mind Power


Comments




Elemental Drain

The Cabalist taps the core essence of the enemy, adopting its ability to withstand elemental attacks

Info

Level: 25 +2 Ranks in Drain Life
Ranks: 1-5
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost:  40.4
Range: 20m
Rate of Use: 5 seconds

Elemental Defence increased by: 45%-105%
Target's Elemental Defences decreased by: 18%-42%
Skill Groups: Mind Power


Comments




Word of Fear

Uttering this command causes demons surrounding the Cabalist to flee in terror

Info

Level: 1
Ranks: 1-10

Power cost: 10.1
Range: 12m
Rate of Use: 12 seconds

Fear Strength increased by: 33%-297%  points 2-10 only
Skill Groups: Mind Power

Info


Comments




Arcane Shield

The surrounding energy that permeates the Burn is warped to bolster the Evoker's shields

Info

Level: 10
Points: 1-10
Required: Focus Item

Power cost: 40.4
Rate of Use: 25 seconds
Shields increased by: 60-222


Comments

The maximum amount of shields depends on your current amount of shields (if you have more, you'll get more bonus)... and your level (not sure about this though).  BotmasteR




Concentrate Damage

The Evoker attunes mind and spirit to channel spell energies for maximum effect.

The Evoker must remain stationary to maintain this spell.

Info

Level: 20
Points: 1-10

Power cost: 70.7
Damage increased by: 21%-84%


Comments




Dual Focus

Specialized training allows the Evoker to harness the power of two focus items at once.

Info

Level: 5
Points: 1-7

Willpower feed reduced by: 12-84


Comments




Summon Ember

Conjures an elemental creature of fire to fight for the Summoner.

Info

Level: 1
Ranks: 1-10
Reduces Summoners Power pool by: 101

Power cost: 101
Rate of Use: 8 seconds

Ember's damage increased by: 15%-135%
Skill Groups: Elemental


Comments




Blink

The Cabalist momentarily passes through the nether realm, instantly travelling several meters in our world.

Info

Level: 20
Ranks: 1-10

Power cost: 40.4
Rate of Use: 20-4.3 seconds


Comments




Firestorm

The Evoker unleashes a barrage of fiery embers at the enemy.

Info

Level: 1
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.


Power cost: 3.4
Range: 10m
Damage increased by: 5%-45%  points 2-10 only

Skill Groups:  Evocation.


Comments




Flameshards

The Evoker launches flaming brimstone fragments that embed into enemies and soon explode.

Info

Level: 15 +3 points in Firestorm
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.


Power cost: 40.4
Range: 25m

Rate of Use: 2 seconds
Ignite Attack Strength increased by: 25%-225%  points 2-10 only
Skill Groups: Evocation.


Comments




Hellfire

The Evoker calls upon the very flames of the underworld to immolate enemies.

Info

Level: 30 +3 points in Flameshards
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.


Power cost: 101
Range: 25m
Rate of Use: 2.5 seconds
Ignite Attack Strength increased by: 25%-225%  points 2-10 only

Skill Groups: Evocation.


Comments




Lightning Field

The Evoker conjures a ball of lightning and hurls it into the battle, creating a field of electrical mayhem.

Info

Level: 10
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.


Power cost: 42.4
Range: 30m
Rate of Use: 2 seconds
Radius Increased by: 16%-150%  points 2-10 only

Skill Groups: Evocation.


Comments




Tempest

The Evoker creates a dark cloud of doom which fires lightning at all those foolish enough top remain nearby

Info

Level: 20 +3 points in Lightning Field
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.


Power cost: 64.4
Range: 15
Rate of Use: 8
Lightning strike frequency increased by: 10%-90%  points 2-10 only

Skill Groups: Evocation.


Comments




Arc Legion

Channelling the elements of lightening, the Evoker emits several electrical arcs through a focus device.

Info

Level: 30 +3 points in Tempest
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Range: 18m
Shock Attack Strength and Shock Attack Damage increased by: 25%-225%  points 2-10 only

Skill Groups: Evocation.


Comments




Demonspine

The Evoker gathers the bones from fallen fiends and forms a vicious spear that can pierce the hides of multiple demons.

Info

Level: 5
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 36.4
Range: 25m
Stun Attack Strength increased by: 25%-225%  points 2-10 only

Skill Groups: Evocation.


Comments




Boneshards

The Evoker casts jagged shards of demonic bone in all directions, stunning and knocking back nearby enemies.

Info

Level: 10 +3 points in Demonspine
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 44.4
info: 10m
info: 6 seconds
Stun Attack Strength increased by: 50%-450%  points 2-10 only

Skill Groups: Evocation.


Comments




Skull Splitter

The Evoker throws an imbued skull culled from the corpses of defeated demons that explodes into several diabolical pieces

Info

Level: 20 +3 points in Boneshards
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 60.6
Range: 20m
Rate of Use: 3 seconds
Number of exploding skull fragments: 12-30

Skill Groups: Evocation.


Comments




Venomous Spirit

The evoker unleashes a terrifying apparition created from the noxious atmosphere of the Burn

Info

Level: 5
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 32.3
Range: 35m
Fear Strength increased by: 20%-180%  points 2-10 only

Skill Groups: Evocation.


Comments




Venom Armour

The Evoker draws on the essence of the underworld, creating an armoured covering of deadly poisons.

Info

Level: 10 +2 points in Venomous Spirit
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.

Power cost: 80.8
Rate of Use: 60 seconds
Armour increased by: 48-480
Duration: 20-65  seconds


Comments




Swarm

The Evoker throws a glass sphere containing a hive of genetically altered wasps.
When the sphere bursts, the poisonous (and rather pissed off from being thrown about) swarm is released.

Info

Level: 25 +2 points in Venom Armour
Points: 1-10
Required: Focus Item
Damage and elemental attacks dependant on equipped focus items.


Power cost: 80.8
Range: 30m
Rate of Use: 6 seconds
Poison Attack Strength and Poison Duration increased by: 20%-180%  points 2-10 only

Skill Groups: Mind Power: Evocation.


Comments
« Last Edit: Sep 02, 2009; 08:30 PM by Jaknet »
Nostalgia... Isn't what it used to be

Sillion222

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Re: Evoker Skills info.
« Reply #1 on: Sep 01, 2009; 10:09 PM »
very nice guide, just the opposite of mine lol
Evoker and Blademasterexpert and has played hellgate since the beta.

"If Earth has become hell, does that mean we are demons, or are we angels for defending what we have left?"

BotmasteR

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Re: Evoker Skills info.
« Reply #2 on: Sep 02, 2009; 03:21 AM »
Quote from: "Jaknet"
Arcane Shield

Shields increased by: 60-222
maximum amount of shields depends on your current amount of shields (if you have more, you'll get more bonus)... and your level (not sure about this though).

Harrowing

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Re: Evoker Skills info.
« Reply #3 on: Sep 02, 2009; 04:54 AM »
Arcane shields start at a base of 3.636363 x the amount of minimum focus power in your right hand focus.  This makes the "Locus" the best possible focus item for arcane shields.  Thats at rank 1, at rank 10 its 10 x the amount of your minimum focus rating in your right hand focus (primary focus).

So at very high item levels about the max "boost" you'll get is 1360 shields if played legitly. see more in my detailed thread here

viewtopic.php?f=50&t=290
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