Affixes (Monster)

From Hellgate Global Wiki / Hellgate Resurrection Wiki
Jump to: navigation, search

Notes


Name Effect
Armored Total Armor Value Increased: 112%
Asperous Physical Dmg (Thorns): [10 - 12]
Barbed Physical Dmg (Thorns): [7 - 9]
Blinking 6% chance to teleport when hit
Blistering Adds 30% Fire Damage
Adds (5 * sfx_attack) to Ignite Attack Strength
Adds (8 * sfx_defense) ignite defense
Burning Adds 20% Fire Damage
Adds (3 * sfx_attack) to Ignite Attack Strength
Adds (6 * sfx_defense) ignite defense
Bursting Constant Physical Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a physical field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Cascading 100% chance to spawn two smaller clones when killed
Celestial Spectral Dmg (Thorns): [12 - 14]
Charged Constant Electric Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes an electric field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Corroded Toxic Dmg (Thorns): [12 - 14]
Dampened +(400 + 3 * mlevel_shield) Shields
Dazzling Constant Spectral Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a spectral field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Decomposing Toxic Dmg (Thorns): [10 - 12]
Diminishing 75% chance to spawn two smaller clones when killed
Electrifying Adds 5% Electricity Damage
Adds (3 * sfx_attack) to Shock Attack Strength
Adds (4 * sfx_defense) shock defense
30% chance to release Charged Bolts when hit
Electrostatic Electricity Dmg (Thorns): [10 - 12]
Empyrean Spectral Dmg (Thorns): [10 - 12]
Energized Electricity Dmg (Thorns): [12 - 14]
Ethereal Spectral Dmg (Thorns): [7 - 9]
Fast Movement Speed Bonus: +66%
150% Increased Fire Speed
Melee Speed Bonus: 40% faster
Febrile Fire Damage (Thorns): [10 - 12]
Fevered Fire Damage (Thorns): [7 - 9]
Glimmering Constant Spectral Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a spectral field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Grounded +(200 + 2 * mlevel_shield) Shields
Hardy Hit Point Bonus: +100%
Healthy Hit Point Bonus: +50%
Hivehost Adds (4 * sfx_defense) poison defense
20% chance to release a Bug Hive when hit
Hyperfluxive Shield Overload: +300%
Immune:Electric Reduces 100% of electric damage received
Immune:Fire Reduces 100% of flame damage received
Immune:Physical Reduces 100% of physical damage received
Immune:Spectral Reduces 100% of illusion damage received
Immune:Toxic Reduces 100% of toxic damage received
Incendiary Constant Fire Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a fire field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Infernal Constant Fire Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a fire field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Infested Adds (2 * sfx_defense) poison defense
10% chance to release a Bug Hive when hit
Overloaded Shield Overload: +100%
Overwhelming Shield Overload: +200%
Pestilent Constant Toxic Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a toxic field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Phased Adds 10% Spectral Damage
Adds (sfx_attack) to Phase Attack Strength
Adds (4 * sfx_defense) phase defense
Phasing 9% chance to teleport when hit
Plagued Constant Toxic Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a toxic field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Planeshifter Adds 20% Spectral Damage
Adds (3 * sfx_attack) to Phase Attack Strength
Adds (6 * sfx_defense) phase defense
Planewalker Adds 30% Spectral Damage
Adds (5 * sfx_attack) to Phase Attack Strength
Adds (8 * sfx_defense) phase defense
Powered Electricity Dmg (Thorns): [7 - 9]
Prolific Spawns additional monsters of its type when killed
Pyretic Fire Damage (Thorns): [12 - 14]
Quick Movement Speed Bonus: +33%
100% Increased Fire Speed
Melee Speed Bonus: 30% faster
Razor Constant Physical Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a physical field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Regenerating Can fully heal when below 25% health, with a cooldown of 30 seconds
Regressing 50% chance to spawn two smaller clones when killed
Replicating Spawns additional monsters of its type when killed
Robust Hit Point Bonus: +150%
Rotted Toxic Dmg (Thorns): [7 - 9]
Scorching Adds 10% Fire Damage
Adds (sfx_attack) to Ignite Attack Strength
Adds (4 * sfx_defense) ignite defense
Septic Constant Toxic Nova that does (0.25 * mlevel_damage) in a 5m radius
When killed, causes a toxic field that does (0.2 * mlevel_damage) damage in a 10m radius for 5 seconds
Shielded +(100 + mlevel_shield) Shields
Shimmering Constant Spectral Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a spectral field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Smoldering Constant Fire Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes a fire field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Sparking Constant Electric Nova that does (0.15 * mlevel_damage) in a 5m radius
When killed, causes an electric field that does (0.1 * mlevel_damage) damage in a 10m radius for 5 seconds
Spawning Spawns additional monsters of its type when killed
Speedy Movement Speed Bonus: +100%
200% Increased Fire Speed
Melee Speed Bonus: 50% faster
Spiked Constant Physical Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes a physical field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Swarming Adds (3 * sfx_defense) poison defense
15% chance to release a Bug Hive when hit
Thorned Physical Dmg (Thorns): [12 - 14]
Thriving Can fully heal when below 25% health, with a cooldown of 30 seconds
Thunderstruck Adds 5% Electricity Damage
Adds (sfx_attack) to Shock Attack Strength
Adds (2 * sfx_defense) shock defense
15% chance to release Charged Bolts when hit
Toughened Total Armor Value Increased: 75%
Unyielding Total Armor Value Increased: 150%
Vivacious Can fully heal when below 25% health, with a cooldown of 30 seconds
Voltaic Constant Electric Nova that does (0.2 * mlevel_damage) in a 5m radius
When killed, causes an electric field that does (0.15 * mlevel_damage) damage in a 10m radius for 5 seconds
Warping 12% chance to teleport when hit
Zapping Adds 5% Electricity Damage
Adds (2 * sfx_attack) to Shock Attack Strength
Adds (3 * sfx_defense) shock defense
22% chance to release Charged Bolts when hit
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox