Affixes

From Hellgate Global Wiki / Hellgate Resurrection Wiki
Jump to: navigation, search

Notes



Name Effect Item Levels Requirement Found On Faction
Ablative +(ilevel * 2 + [7 - 9]) Shields
20-100 (ilevel_feed * 22%) Stam
armor, shield
Able RANDOM BLADEMASTER SKILL 1
5-100 sword, relic templar
Able RANDOM GUARDIAN SKILL 1
5-100 sword, shield, relic templar
Able RANDOM SUMMONER SKILL 1
5-100 weapon, relic cabalist
Able RANDOM EVOKER SKILL 1
5-100 weapon, relic cabalist
Able RANDOM MARKSMAN SKILL 1
5-100 weapon, relic hunter
Able RANDOM ENGINEER SKILL 1
5-100 weapon, relic hunter
Absorbing +(ilevel + [3 - 5]) Shields
1-30 (ilevel_feed * 10%) Stam
armor, shield
Accelerated Increases use rate of Evocation skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Will
focus item
Accelerating Movement Speed Bonus: +[26 - 30]%
1-100 (ilevel_feed * 20%) Stam
boots
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accelerating Movement Speed Bonus: +[5 - 7]%
1-100 battery
Accurate Firing Accuracy: +[18 - 22]
1-100 (ilevel_feed * 3%) Acc
gun
Accurate Firing Accuracy: +[9 - 13]
1-100 (ilevel_feed * 3%) Acc
tech
Acerbic Minion Damage: +(ilevel / 2 + [2 - 5])%
1-100 (ilevel_feed * 3%) Will
armor cabalist
Acerbic Minion Damage: +(ilevel / 2 + [2 - 5])%
1-100 (ilevel_feed * 3%) Acc
armor hunter
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Acidic Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Adaptive Critical Damage Bonus: +[30 - 38]%
1-100 (ilevel_feed * 10%) Acc
tech
Afflicted Duration of curse skills: +[3 - 5]%
1-100 (ilevel_feed * 3%) Will
armor
Agile Movement Speed Bonus: +[5 - 7]%
1-20 (ilevel_feed * 5%) Stam
boots
Agreeable Minion Health: +(ilevel / 2 + [6 - 10])%
1-100 (ilevel_feed * 2%) Will
armor cabalist
Agreeable Minion Health: +(ilevel / 2 + [6 - 10])%
1-100 (ilevel_feed * 2%) Acc
armor hunter
Aligned [6 - 7]% Increased Range
1-100 (ilevel_feed * 5%) Acc
gun
Aligned [5 - 6]% Increased Range
1-100 (ilevel_feed * 5%) Acc
mod
Ameliorating Power Regeneration: ([30 - 35] + ilevel * 60 + 30 / 256)/min
10-100 (ilevel_feed * 12%) Will
armor, relic
Amplified Increased Splash Damage Radius: +[15 - 17]%
1-100 (ilevel_feed * 24%) Str
fuel, rocket, relic
Anchored Critical Chance Multiplier: +[5 - 6]%
1-30 (ilevel_feed * 5%) Acc
tech
Annihilator's Critical Damage Bonus: +[50 - 58]%
1-100 (ilevel_feed * 16%) Acc
weapon
Annihilator's Critical Damage Bonus: +[38 - 45]%
1-100 (ilevel_feed * 16%) Acc
mod
Arcane Willpower: +(ilevel / 15 + [1 - 2])
1-100 (ilevel_feed * 2%) Stam
relic
Arcane Willpower: +(ilevel / 12 + [3 - 4])
1-100 (ilevel_feed * 4%) Stam
relic
Arcane Willpower: +(ilevel / 9 + [4 - 5])
1-100 (ilevel_feed * 8%) Stam
relic
Archbishop's Willpower: +[7 - 8]
50-100 4 Stam
armor
Archbishop's Willpower: +[9 - 10]
45-100 [4 - 5] Stam
armor
Archbishop's Willpower: +[11 - 13]
43-100 6 Stam
armor
Ardent Increases use rate of Evocation skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Will
focus item
Asperous Physical Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Assimilating +(ilevel + [6 - 8]) Shields
20-100 (ilevel_feed * 12%) Stam
armor, shield
Astronomic [18 - 23]% Increased Range
1-100 (ilevel_feed * 16%) Acc
gun
Astronomic [12 - 13]% Increased Range
1-100 mod
Astronomic [12 - 13]% Increased Range
1-100 mod
Astronomic [12 - 13]% Increased Range
1-100 mod
Astronomic [12 - 13]% Increased Range
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attenuating [11 - 13]% chance to spray shrapnel when it hits an enemy
1-100 mod
Attuned Critical Damage Bonus: +[15 - 23]%
1-100 (ilevel_feed * 5%) Acc
tech
Augmented Increases damage of CabalistAttack skills by +[5 - 6]%
1-100 (ilevel_feed * 4%) Will
focus item
Avaricious Decreases power cost of Evocation skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Will
focus item
Avenger's Critical Chance Bonus: +3%
1-100 (ilevel_feed * 16%) Acc
weapon
Avenger's Critical Chance Bonus: +2%
1-100 (ilevel_feed * 10%) Acc
tech, relic
Balanced Critical Chance Multiplier: +[12 - 13]%
40-100 (ilevel_feed * 20%) Acc
weapon hunter
Barbed Physical Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Barricading +(ilevel / 2 + [4 - 6]) Shields
20-100 (ilevel_feed * 7%) Stam
armor, shield
Bashing Increases Physical Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Beast Destroyer's Critical Damage Bonus (Beasts): +[120 - 155]%
Critical Damage Bonus (Demons): +[70 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Beast Exterminator's Critical Chance Multiplier (Necros): +[35 - 50]%
Critical Chance Multiplier (Beasts): +[55 - 70]%
1-100 (ilevel_feed * 16%) Acc
weapon
Beast Ghost's +[12 - 20]% Damage to Necros
+[21 - 30]% Damage to Beasts
1-100 (ilevel_feed * 16%) Will
weapon
Beast Hunter's +[24 - 27]% Damage to Beasts
1-100 (ilevel_feed * 12%) Will
weapon
Beast Hunter's +[18 - 21]% Damage to Beasts
1-100 (ilevel_feed * 12%) Will
mod
Beast Lasher's Critical Damage Bonus (Beasts): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Beast Lasher's Critical Damage Bonus (Beasts): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Beast Mauler's Critical Damage Bonus (Beasts): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Beast Mauler's Critical Damage Bonus (Beasts): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Beast Seeker's +[12 - 15]% Damage to Beasts
1-100 (ilevel_feed * 3%) Will
weapon
Beast Seeker's +[6 - 9]% Damage to Beasts
1-100 (ilevel_feed * 3%) Will
mod
Beast Slayer's Critical Damage Bonus (Beasts): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Beast Slayer's Critical Damage Bonus (Beasts): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Beast Tracker's +[18 - 21]% Damage to Beasts
1-100 (ilevel_feed * 6%) Will
weapon
Beast Tracker's +[12 - 15]% Damage to Beasts
1-100 (ilevel_feed * 6%) Will
mod
Beastbane Critical Chance Multiplier (Beasts): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Beastbane Critical Chance Multiplier (Beasts): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Beastblight Critical Chance Multiplier (Beasts): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Beastblight Critical Chance Multiplier (Beasts): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Beastscourge Critical Chance Multiplier (Beasts): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Beastscourge Critical Chance Multiplier (Beasts): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
BeastSlaughterer's +[36 - 42]% Damage to Beasts
Critical Damage Bonus (Beasts): +[180 - 210]%
1-100 mod
Beneficial Minion Health: +(ilevel / 2 + [21 - 30])%
10-100 (ilevel_feed * 8%) Will
armor cabalist
Beneficial Minion Health: +(ilevel / 2 + [21 - 30])%
10-100 (ilevel_feed * 8%) Acc
armor hunter
Bishop's Willpower: +[5 - 6]
40-100 [2 - 3] Stam
armor
Bishop's Willpower: +[7 - 8]
37-100 4 Stam
armor
Bishop's Willpower: +[9 - 10]
32-100 [4 - 5] Stam
armor
Blackened Increases Damage by [20 - 30]%
1-100 (ilevel_feed * 24%) Will
focus item
Blasting [5 - 10]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Blasting [1 - 2]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Blasting [5 - 10]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Blasting [1 - 2]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Blasting [1 - 2]% chance to fire Exploding Spikes when attacking
1-100 (ilevel_feed * 5%) Str
sword
Blasting [1 - 2]% chance to fire Exploding Spikes when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Blazing Adds [8 - 9]% Fire Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, fuel
Blessed Increases Damage by [9 - 10]%
1-30 (ilevel_feed * 5%) Will
weapon
Blessed Increases Damage by [6 - 7]%
1-30 (ilevel_feed * 5%) Will
mod
Bold All Attributes: +[2 - 3]
20-40 [4 - 6] Stam
armor
Bold All Attributes: +[3 - 4]
15-36 [6 - 8] Stam
armor
Bold All Attributes: +[4 - 5]
1-33 [8 - 10] Stam
armor
Bolting [16 - 20]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Bolting [6 - 10]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Bolting [16 - 20]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Bolting [6 - 10]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Bolting [6 - 10]% chance to release an Electric Discharge when attacking
1-100 (ilevel_feed * 20%) Str
sword
Bolting [6 - 10]% chance to release an Electric Discharge when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Bouncing [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Bouncing [5 - 10]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when attacking
1-100 (ilevel_feed * 5%) Str
sword
Bouncing [1 - 2]% chance to unleash Rebounder Bolts when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Bountiful Hit Points: +[21 - 27]
16-46 (ilevel_feed * 4%) Stam
armor, shield
Bountiful Hit Points: +[28 - 34]
14-41 (ilevel_feed * 4%) Stam
armor, shield
Bountiful Hit Points: +[35 - 40]
13-37 (ilevel_feed * 4%) Stam
armor, shield
Braced Adds ([201 - 250] * sfx_defense / 100 + 1) stun defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Braced Adds ([201 - 250] * sfx_defense / 66 + 1) stun defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Bracing Hit Point Bonus: +[12 - 15]%
15-100 (ilevel_feed * 12%) Stam
armor, shield
Bracing Minion Armor: +(ilevel / 2 + [11 - 20])%
1-100 (ilevel_feed * 2%) Will
armor cabalist
Bracing Minion Armor: +(ilevel / 2 + [11 - 20])%
1-100 (ilevel_feed * 2%) Acc
armor hunter
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Brawn Strength: +(ilevel / 4 + [8 - 9])
1-100 mod
Bringer's Plus 1 to all Summoner Skills
25-100 (ilevel_feed * 50%) Will
helm cabalist
Brutal Increases Physical Damage by [11 - 15]%
Increases Fire Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Buffering +(ilevel / 2 + [1 - 3]) Shields
1-30 (ilevel_feed * 5%) Stam
armor, shield
Burly Strength: +[1 - 2]
1-31 [0 - 1] Stam
armor
Burly Strength: +[2 - 3]
1-27 [1 - 2] Stam
armor
Burly Strength: +[3 - 4]
1-25 2 Stam
armor
Burning Adds ([20 - 25] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Burning Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Buttressing Minion Armor: +(ilevel / 2 + [31 - 40])%
10-100 (ilevel_feed * 8%) Will
armor cabalist
Buttressing Minion Armor: +(ilevel / 2 + [31 - 40])%
10-100 (ilevel_feed * 8%) Acc
armor hunter
Capacious Minion Health: +[6 - 8]%
1-100 mod
Capacious Minion Health: +[6 - 8]%
1-100 mod
Capacious Minion Health: +[6 - 8]%
1-100 mod
Capacious Minion Health: +[6 - 8]%
1-100 mod
Celestial Physical Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Champion All Attributes: +(ilevel / 8 + 1)
1-100 mod
Charged [5 - 10]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Charged [1 - 2]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Charged [5 - 10]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Charged [1 - 2]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Charged [1 - 2]% chance to release Charged Bolts when attacking
1-100 (ilevel_feed * 5%) Str
sword
Charged [1 - 2]% chance to release Charged Bolts when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Charring [11 - 15]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Charring [3 - 5]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Charring [11 - 15]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Charring [3 - 5]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Charring [3 - 5]% chance to cause a Fire Nova when attacking
1-100 (ilevel_feed * 10%) Str
sword
Charring [3 - 5]% chance to cause a Fire Nova when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Chromatic Adds ([71 - 85] * sfx_defense / 100 + 1) defense against all special damage effects
15-100 (ilevel_feed * 14%) Stam
armor, shield
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Cindering Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clamorous Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Clever Willpower: +[1 - 2]
1-31 [0 - 1] Stam
armor
Clever Willpower: +[2 - 3]
1-27 [1 - 2] Stam
armor
Clever Willpower: +[3 - 4]
1-25 2 Stam
armor
Colossal Total Armor Value Increased: [9 - 10]%
1-100 (ilevel_feed * 32%) Str
armor, shield
Colossal Stamina: +[5 - 6]
1-25 [2 - 3] Stam
armor
Colossal Stamina: +[7 - 12]
13-37 [4 - 6] Stam
armor
Colossal Stamina: +[13 - 18]
26-100 [6 - 9] Stam
armor
Colossal Stamina: +[19 - 23]
38-100 [10 - 12] Stam
armor
Combustible Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Combustible Adds (2 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Commodious Minion Health: +(ilevel / 2 + [11 - 20])%
5-100 (ilevel_feed * 4%) Will
armor cabalist
Commodious Minion Health: +(ilevel / 2 + [11 - 20])%
5-100 (ilevel_feed * 4%) Acc
armor hunter
Compelling Adds (1 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Compelling Adds (1 + [20 - 25] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Compensated Critical Damage Bonus: +[30 - 38]%
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Concordant Adds ([251 - 300] * sfx_defense / 100 + 2) phase defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Concordant Adds ([251 - 300] * sfx_defense / 66 + 2) phase defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Conflagrant Adds [10 - 13]% Fire Damage
Adds [10 - 13]% Electricity Damage
1-100 mod
Consecrated Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Consecrated Adds (2 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Consistent Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points
1-100 (ilevel_feed * 6%) Acc
laser weapon
Consistent Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points
1-100 (ilevel_feed * 6%) Acc
tech, battery, fuel
Consumed Adds [8 - 11]% Fire Damage
Adds [8 - 11]% Spectral Damage
1-100 (ilevel_feed * 16%) Will
weapon
Contaminated Adds ([20 - 25] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Contaminated Adds ([10 - 15] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Continuing Duration of boost skills: +[3 - 5]%
1-100 (ilevel_feed * 3%) Will
armor
Corpse Destroyer's Critical Damage Bonus (Necros): +[120 - 155]%
Critical Damage Bonus (Beasts): +[70 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Corpse Exterminator's Critical Chance Multiplier (Necros): +[55 - 70]%
Critical Chance Multiplier (Spectrals): +[35 - 50]%
1-100 (ilevel_feed * 16%) Acc
weapon
Corpse Ghost's +[21 - 30]% Damage to Necros
+[12 - 20]% Damage to Spectrals
1-100 (ilevel_feed * 16%) Will
weapon
Corroded Toxic Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrosive Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Corrupted Adds [5 - 7]% Toxic Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Corrupted Adds (2 + [10 - 15] * sfx_attack / 50) to Poison Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) poison defense
1-100 (ilevel_feed * 16%) Will
armor
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Corrupted Adds [1 - 5]% Toxic Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 mod
Courageous All Attributes: +[4 - 5]
40-100 [8 - 10] Stam
armor
Courageous All Attributes: +[5 - 6]
37-100 [10 - 12] Stam
armor
Courageous All Attributes: +[6 - 7]
32-100 [12 - 14] Stam
armor
Crackling Adds [8 - 11]% Electricity Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Crashing Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Electricity Damage
1-100 (ilevel_feed * 16%) Will
weapon
Crippling [5 - 10]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Crippling [1 - 2]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Crippling [5 - 10]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Crippling [1 - 2]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Crippling [1 - 2]% chance to spray shrapnel when attacking
1-100 (ilevel_feed * 5%) Str
sword
Crippling [1 - 2]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Crusher's Critical Damage Bonus: +[25 - 33]%
1-100 (ilevel_feed * 4%) Acc
weapon
Crusher's Critical Damage Bonus: +[13 - 20]%
1-100 (ilevel_feed * 4%) Acc
mod
Dazing Adds (1 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Dazing Adds (1 + [20 - 25] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Deadening Adds [5 - 7]% Physical Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Deadening Adds (2 + [10 - 15] * sfx_attack / 50) to Stun Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) stun defense
1-100 (ilevel_feed * 16%) Will
armor
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Deadening Adds [1 - 5]% Physical Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 mod
Debilitating [16 - 20]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Debilitating [6 - 10]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Debilitating [16 - 20]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Debilitating [6 - 10]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Debilitating [6 - 10]% chance to spray shrapnel when attacking
1-100 (ilevel_feed * 20%) Str
sword
Debilitating [6 - 10]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Decomposing Toxic Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Demolishing Shield Overload: +[45 - 50]%
1-100 (ilevel_feed * 16%) Str
weapon
Demolishing Shield Overload: +[38 - 43]%
1-100 (ilevel_feed * 16%) Str
rocket, battery, fuel, relic
Demon Destroyer's Critical Damage Bonus (Demons): +[120 - 155]%
Critical Damage Bonus (Spectrals): +[70 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Demon Exterminator's Critical Chance Multiplier (Beasts): +[35 - 50]%
Critical Chance Multiplier (Demons): +[55 - 70]%
1-100 (ilevel_feed * 16%) Acc
weapon
Demon Hunter's +[24 - 27]% Damage to Demons
1-100 (ilevel_feed * 12%) Will
weapon
Demon Hunter's +[18 - 21]% Damage to Demons
1-100 (ilevel_feed * 12%) Will
mod
Demon Lasher's Critical Damage Bonus (Demons): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Demon Lasher's Critical Damage Bonus (Demons): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Demon Mauler's Critical Damage Bonus (Demons): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Demon Mauler's Critical Damage Bonus (Demons): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Demon Seeker's +[12 - 15]% Damage to Demons
1-100 (ilevel_feed * 3%) Will
weapon
Demon Seeker's +[6 - 9]% Damage to Demons
1-100 (ilevel_feed * 3%) Will
mod
Demon Slayer's Critical Damage Bonus (Demons): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Demon Slayer's Critical Damage Bonus (Demons): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Demon Tracker's +[18 - 21]% Damage to Demons
1-100 (ilevel_feed * 6%) Will
weapon
Demon Tracker's +[12 - 15]% Damage to Demons
1-100 (ilevel_feed * 6%) Will
mod
Demonbane Critical Chance Multiplier (Demons): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Demonbane Critical Chance Multiplier (Demons): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Demonblight Critical Chance Multiplier (Demons): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Demonblight Critical Chance Multiplier (Demons): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Demonic Ghost's +[21 - 30]% Damage to Demons
+[12 - 20]% Damage to Beasts
1-100 (ilevel_feed * 16%) Will
weapon
Demonscourge Critical Chance Multiplier (Demons): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Demonscourge Critical Chance Multiplier (Demons): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
DemonSlaughterer's +[36 - 42]% Damage to Demons
Critical Damage Bonus (Demons): +[180 - 210]%
1-100 mod
Diffused Increased Splash Damage Radius: +[10 - 12]%
1-100 (ilevel_feed * 12%) Str
fuel, rocket, relic
Diminishing [11 - 15]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Diminishing [3 - 5]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Diminishing [11 - 15]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Diminishing [3 - 5]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Diminishing [3 - 5]% chance to cause a Spectral Nova when attacking
1-100 (ilevel_feed * 10%) Str
sword
Diminishing [3 - 5]% chance to cause a Spectral Nova when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disintegrating Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Fire Damage
1-100 mod
Disrupting Shield Overload: +[25 - 30]%
1-100 (ilevel_feed * 4%) Str
weapon
Disrupting Shield Overload: +[13 - 18]%
1-100 (ilevel_feed * 4%) Str
rocket, battery, fuel, relic
Divine Increases Damage by [13 - 14]%
40-100 (ilevel_feed * 20%) Will
weapon
Divine Increases Damage by [10 - 11]%
40-100 (ilevel_feed * 20%) Will
mod
Dominating Minion Health: +[10 - 12]%
Minion Armor: +[10 - 12]%
Minion Damage: +(ilevel / 2 + [5 - 15])%
10-100 (ilevel_feed * 16%) Will
armor cabalist
Dominating Minion Health: +[10 - 12]%
Minion Armor: +[10 - 12]%
Minion Damage: +(ilevel / 2 + [5 - 15])%
10-100 (ilevel_feed * 16%) Acc
armor hunter
Dousing Adds ([201 - 250] * sfx_defense / 100 + 1) ignite defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Dousing Adds ([201 - 250] * sfx_defense / 66 + 1) ignite defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Eagle's Accuracy: +[3 - 4]
30-46 2 Stam
armor
Eagle's Accuracy: +[5 - 6]
25-41 [2 - 3] Stam
armor
Eagle's Accuracy: +[6 - 7]
21-37 [3 - 4] Stam
armor
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Echoing [11 - 13]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 mod
Eerie Increases Spectral Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Efficient Decreases power cost of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Acc
weapon, arms hunter
Efficient Decreases power cost of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 6%) Acc
tech
Electric Storm Increases Electricity Damage by [11 - 15]%
Increases Spectral Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Electrified Adds [8 - 9]% Electricity Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, battery
Electrostatic Electricity Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Elite Marksman's Streaming Weapon Power Bar Depletion Rate: -[36 - 39] Points
1-100 (ilevel_feed * 16%) Acc
laser weapon
Empyrean Physical Dmg (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Enduring Duration of buff skills: +[8 - 10]%
20-100 (ilevel_feed * 12%) Will
armor
Energized Electricity Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Energizing Power Points: +[5 - 6]
1-31 (ilevel_feed * 2%) Will
armor, shield
Energizing Power Points: +[7 - 8]
1-27 (ilevel_feed * 2%) Will
armor, shield
Energizing Power Points: +[9 - 10]
1-25 (ilevel_feed * 2%) Will
armor, shield
Enervating [11 - 15]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Enervating [3 - 5]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Enervating [11 - 15]% chance to spray shrapnel when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Enervating [3 - 5]% chance to spray shrapnel when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Enervating [3 - 5]% chance to spray shrapnel when attacking
1-100 (ilevel_feed * 10%) Str
sword
Enervating [3 - 5]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Enrapturing Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Equalized Critical Chance Multiplier: +[10 - 11]%
25-45 (ilevel_feed * 10%) Acc
weapon hunter
Equalized Critical Chance Multiplier: +[9 - 10]%
40-100 (ilevel_feed * 20%) Acc
tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Errorless Weapon Accuracy: +[40 - 46]%
Firing Accuracy: +[27 - 31]
1-100 tech
Eruptive [16 - 20]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Eruptive [6 - 10]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Eruptive [16 - 20]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Eruptive [6 - 10]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Eruptive [6 - 10]% chance to fire Exploding Spikes when attacking
1-100 (ilevel_feed * 20%) Str
sword
Eruptive [6 - 10]% chance to fire Exploding Spikes when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Ethereal Physical Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Exalted Increases use rate of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Str
sword, arms, shield templar
Exalted Increases use rate of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 4%) Str
relic
Expanded Increased Splash Damage Radius: +[5 - 7]%
1-100 (ilevel_feed * 6%) Str
fuel, rocket, relic
Expeditious Increases use rate of Evocation skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Will
focus item
Exploding [11 - 15]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Exploding [3 - 5]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Exploding [11 - 15]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Exploding [3 - 5]% chance to fire Exploding Spikes when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Exploding [3 - 5]% chance to fire Exploding Spikes when attacking
1-100 (ilevel_feed * 10%) Str
sword
Exploding [3 - 5]% chance to fire Exploding Spikes when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Explosive [5 - 10]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Explosive [1 - 2]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Explosive [5 - 10]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Explosive [1 - 2]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Explosive [1 - 2]% chance to cause a Fire Nova when attacking
1-100 (ilevel_feed * 5%) Str
sword
Explosive [1 - 2]% chance to cause a Fire Nova when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Exterminator's Critical Damage Bonus: +[80 - 105]%
1-100 (ilevel_feed * 16%) Acc
weapon
Extinguishing Adds ([150 - 200] * sfx_defense / 100) ignite defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Extinguishing Adds ([150 - 200] * sfx_defense / 66) ignite defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Extracircumferential Increased Splash Damage Radius: +[10 - 12]%
1-100 (ilevel_feed * 6%) Str
weapon
Falcon's Accuracy: +[5 - 6]
40-100 [2 - 3] Stam
armor
Falcon's Accuracy: +[7 - 8]
37-100 4 Stam
armor
Falcon's Accuracy: +[9 - 10]
32-100 [4 - 5] Stam
armor
Fastened Critical Chance Multiplier: +[7 - 8]%
25-45 (ilevel_feed * 10%) Acc
tech
Faultless Streaming Weapon Power Bar Depletion Rate: -[12 - 13] Points
1-100 (ilevel_feed * 12%) Acc
laser weapon
Faultless Streaming Weapon Power Bar Depletion Rate: -[9 - 10] Points
1-100 (ilevel_feed * 12%) Acc
tech, battery, fuel
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
helm
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
shoulderpads
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
torso
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
arms
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
belt
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
legs
Fawkes' Adds ([10 - 15] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
boots
Fearless All Attributes: +[6 - 7]
50-100 [12 - 14] Stam
armor
Fearless All Attributes: +[7 - 8]
45-100 [14 - 16] Stam
armor
Fearless All Attributes: +[8 - 10]
43-100 [16 - 20] Stam
armor
Febrile Fire Damage (Thorns): [3 - 4]
5-100 (ilevel_feed * 4%) Str
torso, shoulderpads, shield
Fevered Fire Damage (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Fiery Adds [3 - 4]% Fire Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, fuel
Fire Storm Increases Fire Damage by [11 - 15]%
Increases Electricity Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Flailing [10 - 18]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flailing [11 - 13]% chance to cause a Spectral Nova when it hits an enemy
1-100 mod
Flaming Adds [5 - 6]% Fire Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, fuel
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Flaring [11 - 13]% chance to fire Exploding Spikes when it hits an enemy
1-100 mod
Forceful Adds ([20 - 25] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Forceful Adds ([10 - 15] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Fortunate +[45 - 50] Luck
1-100 (ilevel_feed * 10%) Will
armor
Fortunate +[30 - 35] Luck
1-100 (ilevel_feed * 10%) Will
relic
Fouled Increases Damage by [10 - 20]%
1-100 (ilevel_feed * 12%) Will
focus item
Friar's Willpower: +[3 - 4]
30-46 2 Stam
armor
Friar's Willpower: +[5 - 6]
25-41 [2 - 3] Stam
armor
Friar's Willpower: +[6 - 7]
21-37 [3 - 4] Stam
armor
Full-Bodied Health Regeneration: ([6 - 9] + ilevel * 60 + 30 / 256)/min
Hit Points: +[28 - 35]
1-25 (ilevel_feed * 12%) Stam
armor, shield
Full-Bodied Health Regeneration: ([12 - 15] + ilevel * 60 + 30 / 256)/min
Hit Points: +[62 - 70]
13-37 (ilevel_feed * 16%) Stam
armor, shield
Full-Bodied Health Regeneration: ([18 - 21] + ilevel * 60 + 30 / 256)/min
Hit Points: +[96 - 105]
26-100 (ilevel_feed * 20%) Stam
armor, shield
Full-Bodied Health Regeneration: ([24 - 27] + ilevel * 60 + 30 / 256)/min
Hit Points: +[131 - 140]
38-100 (ilevel_feed * 24%) Stam
armor, shield
Fulminating Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Fire Damage
1-100 (ilevel_feed * 16%) Will
weapon
Galvanized Increases Electricity Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Ghostly Adds [5 - 6]% Spectral Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, battery
Gladiator's Plus 1 to all Blademaster Skills
25-100 (ilevel_feed * 50%) Str
helm templar
Glorified Increases use rate of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Str
sword, arms, shield templar
Glorified Increases use rate of Swordsmanship skills by [3 - 4]%
1-100 (ilevel_feed * 2%) Str
relic
Grievous Duration of curse skills: +[5 - 7]%
10-100 (ilevel_feed * 6%) Will
armor
Grounded Adds ([251 - 300] * sfx_defense / 100 + 2) shock defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Grounded Adds ([251 - 300] * sfx_defense / 66 + 2) shock defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Guarded +(ilevel / 2 + [1 - 3]) Armor
1-30 (ilevel_feed * 5%) Str
armor, shield templar
Guarded +(ilevel / 4 + [1 - 3]) Armor
1-30 (ilevel_feed * 5%) Str
armor hunter
Guarded +(ilevel / 4 + [1 - 3]) Armor
1-30 (ilevel_feed * 5%) Str
armor cabalist
Gunsmithed Increases damage of HunterAttack skills by +[8 - 9]%
1-100 (ilevel_feed * 8%) Acc
gun hunter
Hallowed Adds (1 + [30 - 35] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Hallowed Adds (1 + [20 - 25] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Hallucination [22 - 30]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Hammering Adds [3 - 4]% Physical Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Hardening Stamina: +(ilevel / 4 + [8 - 9])
1-100 mod
Harmonic Adds ([201 - 250] * sfx_defense / 100 + 1) phase defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Harmonic Adds ([201 - 250] * sfx_defense / 66 + 1) phase defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Harmonized Critical Damage Bonus: +[60 - 68]%
1-100 (ilevel_feed * 20%) Acc
weapon hunter
Hawk's Accuracy: +[5 - 6]
1-25 armor
Hawk's Accuracy: +[7 - 12]
13-37 armor
Hawk's Accuracy: +[13 - 18]
26-100 armor
Hawk's Accuracy: +[19 - 23]
38-100 armor
Healing Health Regeneration: ([8 - 12] + ilevel * 60 + 30 / 256)/min
1-100 (ilevel_feed * 4%) Stam
armor, shield, relic
Healthy Hit Points: +[7 - 10]
1-31 (ilevel_feed * 2%) Stam
armor, shield
Healthy Hit Points: +[11 - 15]
1-27 (ilevel_feed * 2%) Stam
armor, shield
Healthy Hit Points: +[16 - 20]
1-25 (ilevel_feed * 2%) Stam
armor, shield
Heavenly Increases Damage by [21 - 28]%
1-100 (ilevel_feed * 16%) Will
weapon
Heavenly Increases Damage by [10 - 15]%
1-100 (ilevel_feed * 5%) Will
armor
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Heavenly Increases Damage by [28 - 30]%
1-100 mod
Hero's Plus 1 to all Guardian Skills
25-100 (ilevel_feed * 50%) Str
helm templar
Heroic All Attributes: +[5 - 6]
1-33 armor
Heroic All Attributes: +[7 - 9]
17-100 armor
Heroic All Attributes: +[10 - 12]
34-100 armor
Hound's Strength: +[3 - 4]
30-46 2 Stam
armor
Hound's Strength: +[5 - 6]
25-41 [2 - 3] Stam
armor
Hound's Strength: +[6 - 7]
21-37 [3 - 4] Stam
armor
Hunter's Weapon Accuracy: +[20 - 26]%
1-100 (ilevel_feed * 3%) Acc
gun
Hunter's Weapon Accuracy: +[10 - 16]%
1-100 (ilevel_feed * 3%) Acc
tech
Hypercharged Power Points: +[31 - 34]
47-100 (ilevel_feed * 16%) Will
armor, shield
Hypercharged Power Points: +[35 - 37]
42-100 (ilevel_feed * 16%) Will
armor, shield
Hypercharged Power Points: +[38 - 40]
38-100 (ilevel_feed * 16%) Will
armor, shield
Igniting Adds (1 + [30 - 35] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Igniting Adds (1 + [20 - 25] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Illusion Destroyer's Critical Damage Bonus (Necros): +[70 - 105]%
Critical Damage Bonus (Spectrals): +[120 - 155]%
1-100 (ilevel_feed * 16%) Acc
weapon
Illusion Exterminator's Critical Chance Multiplier (Demons): +[35 - 50]%
Critical Chance Multiplier (Spectrals): +[55 - 70]%
1-100 (ilevel_feed * 16%) Acc
weapon
Illusion Ghost's +[12 - 20]% Damage to Demons
+[21 - 30]% Damage to Spectrals
1-100 (ilevel_feed * 16%) Will
weapon
Illusion Storm Increases Spectral Damage by [11 - 15]%
Increases Toxic Damage by [7 - 10]%
1-100 (ilevel_feed * 16%) Will
weapon
Immolating Adds [5 - 7]% Fire Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Ignite Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Immolating Adds (2 + [10 - 15] * sfx_attack / 50) to Ignite Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) ignite defense
1-100 (ilevel_feed * 16%) Will
armor
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immolating Adds [1 - 5]% Fire Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Ignite Attack Strength
1-100 mod
Immortalizing Hit Point Bonus: +[6 - 8]%
1-100 (ilevel_feed * 16%) Stam
armor, shield
Immunizing Adds ([201 - 250] * sfx_defense / 100 + 1) poison defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Immunizing Adds ([201 - 250] * sfx_defense / 66 + 1) poison defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impaling Shield Penetration: [60 - 69]%
1-100 mod
Impregnable +(ilevel * 2 + [7 - 9]) Armor
20-100 (ilevel_feed * 22%) Str
armor, shield templar
Impregnable +(ilevel + [7 - 9]) Armor
20-100 (ilevel_feed * 22%) Str
armor hunter
Impregnable +(ilevel + [7 - 9]) Armor
20-100 (ilevel_feed * 22%) Str
armor cabalist
Incapacitating Adds [5 - 7]% Electricity Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Incapacitating Adds (2 + [10 - 15] * sfx_attack / 50) to Shock Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) shock defense
1-100 (ilevel_feed * 16%) Will
armor
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Incapacitating Adds [1 - 5]% Electricity Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 mod
Increscent Increases damage of CabalistAttack skills by +[8 - 9]%
1-100 (ilevel_feed * 8%) Will
focus item
Infesting Adds [8 - 11]% Spectral Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Inflamed Increases Fire Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Inoculating Adds ([251 - 300] * sfx_defense / 100 + 2) poison defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Inoculating Adds ([251 - 300] * sfx_defense / 66 + 2) poison defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Integrated Critical Damage Bonus: +[45 - 53]%
1-100 (ilevel_feed * 20%) Acc
tech
Intrepid Strength: +[5 - 6]
1-25 armor
Intrepid Strength: +[7 - 12]
13-37 armor
Intrepid Strength: +[13 - 18]
26-100 armor
Intrepid Strength: +[19 - 23]
38-100 armor
Invigorating Power Points: +[11 - 24]
16-46 (ilevel_feed * 4%) Will
armor, shield
Invigorating Power Points: +[15 - 17]
14-41 (ilevel_feed * 4%) Will
armor, shield
Invigorating Power Points: +[18 - 20]
13-37 (ilevel_feed * 4%) Will
armor, shield
Jolting Adds [5 - 6]% Electricity Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, battery
Juggernaut's Stamina: +[5 - 6]
40-100 [2 - 3] Stam
armor
Juggernaut's Stamina: +[7 - 8]
37-100 4 Stam
armor
Juggernaut's Stamina: +[9 - 10]
32-100 [4 - 5] Stam
armor
Juiced Increases Electricity Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Kaleidoscopic Adds ([86 - 100] * sfx_defense / 100 + 2) defense against all special damage effects
25-100 (ilevel_feed * 28%) Stam
armor, shield
Kindled Increases Fire Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Leviathan's Stamina: +[7 - 8]
50-100 4 Stam
armor
Leviathan's Stamina: +[9 - 10]
45-100 [4 - 5] Stam
armor
Leviathan's Stamina: +[11 - 13]
43-100 6 Stam
armor
Lionheart Strength: +[7 - 8]
50-100 4 Stam
armor
Lionheart Strength: +[9 - 10]
45-100 [4 - 5] Stam
armor
Lionheart Strength: +[11 - 13]
43-100 6 Stam
armor
Loathsome Increases Toxic Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Lucent Increases Spectral Damage by [8 - 9]%
1-100 (ilevel_feed * 8%) Will
weapon
Lucky +[30 - 35] Luck
1-100 (ilevel_feed * 5%) Will
armor
Lucky +[15 - 20] Luck
1-100 (ilevel_feed * 5%) Will
relic
Magnified Increases damage of CabalistAttack skills by +[10 - 11]%
1-100 (ilevel_feed * 16%) Will
focus item
Mammoth's Stamina: +[1 - 2]
1-31 [0 - 1] Stam
armor
Mammoth's Stamina: +[2 - 3]
1-27 [1 - 2] Stam
armor
Mammoth's Stamina: +[3 - 4]
1-25 2 Stam
armor
Marksman's Weapon Accuracy: +[40 - 46]%
1-100 (ilevel_feed * 12%) Acc
gun
Marksman's Weapon Accuracy: +[30 - 36]%
1-100 (ilevel_feed * 12%) Acc
tech
Masterful SURGE OF WRATH 3
17-100 (ilevel_feed * 20%) Str
sword templar
Masterful SURGE OF RESTORATION 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful SURGE OF MENTALITY 3
28-100 (ilevel_feed * 20%) Str
sword templar
Masterful SURGE MASTERY 3
42-100 (ilevel_feed * 20%) Str
weapon templar
Masterful CALL OF THE CHOSEN 3
22-100 (ilevel_feed * 20%) Str
weapon templar
Masterful ANGELIC ORATOR 3
34-100 (ilevel_feed * 20%) Str
weapon templar
Masterful HEAVEN'S ARC 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful CROSSCUTTER 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful FLYING SWORD MASTER 3
30-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD TYPHOON 3
46-100 (ilevel_feed * 20%) Str
sword templar
Masterful HAMPER 3
40-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD OF RECKONING 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD OF AUTHORITY 3
25-100 (ilevel_feed * 20%) Str
sword templar
Masterful CHARGE 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful DEVINE FURY 3
30-100 (ilevel_feed * 20%) Str
sword templar
Masterful PATH OF RIGHTEOUSNESS 3
46-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWORD OF JUSTICE 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful SWEEPING STRIKE 3
22-100 (ilevel_feed * 20%) Str
sword templar
Masterful WHIRLWIND 3
42-100 (ilevel_feed * 20%) Str
sword templar
Masterful PARRY 3
31-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF POWER 3
23-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF THE ELEMENTS 3
28-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF ZEAL 3
37-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF DEFLECTION 3
30-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF VENGEANCE 3
35-100 (ilevel_feed * 20%) Str
weapon templar
Masterful GRAND AURA 3
48-100 (ilevel_feed * 20%) Str
weapon templar
Masterful PRAYER OF HEALING 3
22-100 (ilevel_feed * 20%) Str
weapon templar
Masterful PRAYER OF RETRIBUTION 3
31-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF DEFENSE 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF SALVATION 3
30-100 (ilevel_feed * 20%) Str
weapon templar
Masterful THORNS 3
25-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF RENEWAL 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF POWER 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful CHALLENGE 3
18-100 (ilevel_feed * 20%) Str
weapon templar
Masterful DENOUNCE 3
29-100 (ilevel_feed * 20%) Str
weapon templar
Masterful ONSLAUGHT 3
48-100 (ilevel_feed * 20%) Str
weapon templar
Masterful BLESSED ONSLAUGHT 3
42-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD OF FAITH 3
20-100 (ilevel_feed * 20%) Str
shield templar
Masterful SHIELD MASTER 3
34-100 (ilevel_feed * 20%) Str
shield templar
Masterful GREAT DEFENDER 3
46-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD BASH 3
20-100 (ilevel_feed * 20%) Str
shield templar
Masterful SHIELD CHARGE 3
34-100 (ilevel_feed * 20%) Str
shield templar
Masterful SHIELD TURN 3
20-100 (ilevel_feed * 20%) Str
shield templar
Masterful STAMPEDE 3
43-100 (ilevel_feed * 20%) Str
sword templar
Masterful ANCHOR 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD WALL 3
37-100 (ilevel_feed * 20%) Str
shield templar
Masterful SWORD OF RECKONING 3
20-100 (ilevel_feed * 20%) Str
sword templar
Masterful HEAVEN'S ARC 3
37-100 (ilevel_feed * 20%) Str
sword templar
Masterful HAMPER 3
22-100 (ilevel_feed * 20%) Str
sword templar
Masterful SPIRITUAL STRENGTH 3
25-100 (ilevel_feed * 20%) Str
shield templar
Masterful AURA OF DEFLECTION 3
31-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA OF VENGEANCE 3
43-100 (ilevel_feed * 20%) Str
weapon templar
Masterful REBOUNDER ROUNDS 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful RAVAGER ROUNDS 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONCUSSION ROUNDS 3
41-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MULTISHOT 3
44-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful DEAD EYE 3
35-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful WEAPON MASTER 3
36-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful BEACON 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ELEMENTAL BEACON 3
23-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MULTI BEACON 3
44-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TACTICAL STANCE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful OVERSHIELD 3
22-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ELEMENTAL VISION 3
29-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SNIPER 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MASTER SNIPER 3
37-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful RAPID FIRE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful HEIGHTENED SENSES 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONTROLLED BURST 3
42-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ESCAPE 3
18-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ESCAPE ARTIST 3
36-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful EXPLOSIVE GRENADE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TOXIC GRENADE 3
31-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful PHASE GRENADE 3
19-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful FLASHCRASHER GRENADE 3
41-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful NAPALM STRIKE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SMACKDOWN 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SHOCK AND AWE 3
42-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful RAPID FIRE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TACTICAL STANCE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful PHASE GRENADE 3
37-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SMACKDOWN 3
24-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SHOCK AND AWE 3
34-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful NAPALM STRIKE 3
48-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful BEACON 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ESCAPE 3
30-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful INHIBITOR BOTS 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONCUSSIVE CRASH 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful HASTE BOT 3
29-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ROCKET BOT 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful BOMBER BOT 3
36-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful NANOBOTS 3
40-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MOLOTOV ASSAULT 3
28-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MASTER ENGINEER 3
42-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful GYROBLADE 3
43-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful CONSTRUCT DRONE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful MEDPAK RETROFIT 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SHIELD GENERATOR RETROFIT 3
31-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful REPAIR DRONE 3
20-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful TACTICAL MODE 3
28-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ADVANCED TACTICAL MODE 3
40-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful WORD OF FEAR 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful BLOOD SURGE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL DRAIN 3
28-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BLINK 3
42-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful AFTERLIFE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful DRAIN LIFE 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BROM’S CURSE 3
37-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL NOVA 3
37-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful MASTER OF THE ELEMENTS 3
43-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON FIRE ELEMENTAL 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON SPECTRAL ELEMENTAL 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON FORCE ELEMENTAL 3
30-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON STORM ELEMENTAL 3
30-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON TOXIC ELEMENTAL 3
36-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL REVENGE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful BLOOD LINK 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMONING CIRCLE 3
28-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful MEAT SHIELD 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMONING EMPOWERMENT 3
25-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SPELLSTORM 3
36-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON CARNAGOR 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON WITCH DOCTOR 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON WARPER 3
30-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SUMMON REAPER 3
43-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful ELEMENTAL FORTITUDE 3
20-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful DOMINATE 3
25-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful SPECTRAL STRIKE 3
36-100 (ilevel_feed * 20%) Will
gun cabalist
Masterful BROM’S CURSE 3
20-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful AFTERLIFE 3
37-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful SPECTRAL CURSE 3
60-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful CONCENTRATE DAMAGE 3
34-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful DRAIN LIFE 3
31-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful DRAIN POWER 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful ELEMENTAL DRAIN 3
41-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful WORD OF FEAR 3
20-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful ARCANE SHIELD 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BLINK 3
36-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful SUMMON EMBER 3
30-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful FIRESTORM 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful FLAMESHARDS 3
25-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful HELLFIRE 3
43-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SPECTRAL LASH 3
24-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SPECTRAL BOLT 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SPECTRAL LASH MASTERY 3
42-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful LIGHTNING FIELD 3
17-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful ARC LEGION 3
43-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful TEMPEST 3
34-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful DEMONSPINE 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful BONE SHARDS 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SKULLSPLITTER 3
34-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful VENOMOUS SPIRIT 3
20-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful VENOM ARMOR 3
30-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful SWARM 3
37-100 (ilevel_feed * 20%) Will
focus item cabalist
Masterful TEMPLAR RESTORATION 3
20-100 (ilevel_feed * 20%) Str
weapon templar
Masterful CRUSADER WRATH 3
52-100 (ilevel_feed * 20%) Str
weapon templar
Masterful SHIELD THROW 3
29-100 (ilevel_feed * 20%) Str
weapon templar
Masterful AURA STABILITY 3
52-100 (ilevel_feed * 20%) Str
weapon templar
Masterful EMP BLAST 3
35-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful WHITE-OUT GRENADE 3
52-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful GHOSTLY STRIKE 3
48-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful SPIDER MINE 3
52-100 (ilevel_feed * 20%) Acc
weapon hunter
Masterful ZOMBIE FORM 3
35-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful ZOMBIE SACRIFICE 3
52-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful WALL OF BONE 3
34-100 (ilevel_feed * 20%) Will
weapon cabalist
Masterful SPECTRAL SERPENTS 3
52-100 (ilevel_feed * 20%) Will
weapon cabalist
Medicant Health Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min
5-100 (ilevel_feed * 8%) Stam
armor, shield, relic
Megacircumferential Increased Splash Damage Radius: +[20 - 22]%
1-100 (ilevel_feed * 24%) Str
weapon
Miserly Decreases power cost of Swordsmanship skills by [11 - 12]%
1-100 (ilevel_feed * 16%) Str
sword, arms, shield templar
Miserly Decreases power cost of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 12%) Str
relic
Moderate Decreases power cost of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 4%) Str
sword, arms, shield templar
Moderate Decreases power cost of Swordsmanship skills by [3 - 4]%
1-100 (ilevel_feed * 3%) Str
relic
Monolithic Total Armor Value Increased: [6 - 8]%
1-100 (ilevel_feed * 16%) Str
armor, shield
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Mordacious Minion Damage: +(ilevel / 5 + [1 - 5])%
1-100 mod
Necro Hunter's +[24 - 27]% Damage to Necros
1-100 (ilevel_feed * 12%) Will
weapon
Necro Hunter's +[18 - 21]% Damage to Necros
1-100 (ilevel_feed * 12%) Will
mod
Necro Lasher's Critical Damage Bonus (Necros): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Necro Lasher's Critical Damage Bonus (Necros): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Necro Mauler's Critical Damage Bonus (Necros): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Necro Mauler's Critical Damage Bonus (Necros): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Necro Seeker's +[12 - 15]% Damage to Necros
1-100 (ilevel_feed * 3%) Will
weapon
Necro Seeker's +[6 - 9]% Damage to Necros
1-100 (ilevel_feed * 3%) Will
mod
Necro Slayer's Critical Damage Bonus (Necros): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Necro Slayer's Critical Damage Bonus (Necros): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Necro Tracker's +[18 - 21]% Damage to Necros
1-100 (ilevel_feed * 6%) Will
weapon
Necro Tracker's +[12 - 15]% Damage to Necros
1-100 (ilevel_feed * 6%) Will
mod
Necrobane Critical Chance Multiplier (Necros): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Necrobane Critical Chance Multiplier (Necros): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Necroblight Critical Chance Multiplier (Necros): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Necroblight Critical Chance Multiplier (Necros): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Necroscourge Critical Chance Multiplier (Necros): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Necroscourge Critical Chance Multiplier (Necros): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
NecroSlaughterer's +[36 - 42]% Damage to Necros
Critical Damage Bonus (Necros): +[180 - 210]%
1-100 mod
Nemesis' Critical Chance Bonus: +[3 - 5]%
1-100 (ilevel_feed * 16%) Acc
weapon
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nemesis' Critical Chance Bonus: +3%
1-100 tech, relic
Nimble Movement Speed Bonus: +[11 - 15]%
1-100 (ilevel_feed * 15%) Stam
boots
Noxious Adds [5 - 6]% Toxic Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic, fuel
Optic Enhancement Accuracy: +(ilevel / 15 + [1 - 2])
1-100 (ilevel_feed * 2%) Stam
tech
Optic Enhancement Accuracy: +(ilevel / 12 + [3 - 4])
1-100 (ilevel_feed * 4%) Stam
tech
Optic Enhancement Accuracy: +(ilevel / 9 + [4 - 5])
1-100 (ilevel_feed * 8%) Stam
tech
Panacea Health Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min
10-100 (ilevel_feed * 16%) Stam
armor, shield, relic
Parsimonious Decreases power cost of Evocation skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Will
focus item
Penetrating Shield Penetration: [30 - 35]%
1-100 (ilevel_feed * 16%) Str
weapon
Penetrating Shield Penetration: [23 - 27]%
1-100 (ilevel_feed * 16%) Str
ammo, tech, relic
Penetration Shield Penetration: [35 - 45]%
1-100 (ilevel_feed * 16%) Str
weapon
Perforating Shield Penetration: [15 - 20]%
1-100 (ilevel_feed * 4%) Str
weapon
Perforating Shield Penetration: [8 - 12]%
1-100 (ilevel_feed * 4%) Str
ammo, tech, relic
Pernicious Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Persisting Duration of boost skills: +[8 - 10]%
20-100 (ilevel_feed * 12%) Will
armor
Piercing Shield Penetration: [23 - 27]%
1-100 (ilevel_feed * 8%) Str
weapon
Piercing Shield Penetration: [15 - 20]%
1-100 (ilevel_feed * 8%) Str
ammo, tech, relic
Pioneer's Plus 1 to all Engineer Skills
25-100 (ilevel_feed * 50%) Acc
helm hunter
Poisonous Adds [3 - 4]% Toxic Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, fuel
Polluted Adds (1 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 8%) Will
weapon
Polluted Adds (1 + [20 - 25] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 8%) Will
mod
Pontific Willpower: +[5 - 6]
1-25 armor
Pontific Willpower: +[7 - 12]
13-37 armor
Pontific Willpower: +[13 - 18]
26-100 armor
Pontific Willpower: +[19 - 23]
38-100 armor
Pounding Adds [5 - 6]% Physical Damage
1-100 (ilevel_feed * 10%) Will
ammo, rocket, tech, relic
Powered Electricity Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Practical Decreases power cost of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 8%) Str
sword, arms, shield templar
Practical Decreases power cost of Swordsmanship skills by [5 - 7]%
1-100 (ilevel_feed * 6%) Str
relic
Precise Firing Accuracy: +[27 - 31]
1-100 (ilevel_feed * 6%) Acc
gun
Precise Firing Accuracy: +[18 - 22]
1-100 (ilevel_feed * 6%) Acc
tech
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Prescience Accuracy: +(ilevel / 4 + [8 - 9])
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Preternatural Adds [10 - 13]% Spectral Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Primal Adds ([55 - 70] * sfx_defense / 100) defense against all special damage effects
5-100 (ilevel_feed * 7%) Stam
armor, shield
Prismatically Charged [1 - 2]% chance to release Charged Bolts when you get hit
[2 - 3]% chance to cause a Toxic Nova when you get hit
[2 - 3]% chance to cause a Fire Nova when you get hit
[2 - 3]% chance to cause a Spectral Nova when you get hit
[1 - 2]% chance to release an Electric Discharge when you get hit
[1 - 2]% chance to fire Exploding Spikes when you get hit
[1 - 2]% chance to unleash Rebounder Bolts when you get hit
[1 - 2]% chance to spray shrapnel when you get hit
1-100 (ilevel_feed * 20%) Str
armor
Proficient SURGE OF WRATH 2
12-100 (ilevel_feed * 10%) Str
sword templar
Proficient SURGE OF RESTORATION 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient SURGE OF MENTALITY 2
19-100 (ilevel_feed * 10%) Str
sword templar
Proficient SURGE MASTERY 2
30-100 (ilevel_feed * 10%) Str
weapon templar
Proficient CALL OF THE CHOSEN 2
14-100 (ilevel_feed * 10%) Str
weapon templar
Proficient ANGELIC ORATOR 2
24-100 (ilevel_feed * 10%) Str
weapon templar
Proficient HEAVEN'S ARC 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient CROSSCUTTER 2
13-100 (ilevel_feed * 10%) Str
sword templar
Proficient FLYING SWORD MASTER 2
22-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD TYPHOON 2
34-100 (ilevel_feed * 10%) Str
sword templar
Proficient HAMPER 2
29-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD OF RECKONING 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD OF AUTHORITY 2
18-100 (ilevel_feed * 10%) Str
sword templar
Proficient CHARGE 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient DEVINE FURY 2
22-100 (ilevel_feed * 10%) Str
sword templar
Proficient PATH OF RIGHTEOUSNESS 2
34-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWORD OF JUSTICE 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient SWEEPING STRIKE 2
14-100 (ilevel_feed * 10%) Str
sword templar
Proficient WHIRLWIND 2
32-100 (ilevel_feed * 10%) Str
sword templar
Proficient PARRY 2
23-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF POWER 2
12-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF THE ELEMENTS 2
19-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF ZEAL 2
28-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF DEFLECTION 2
20-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF VENGEANCE 2
27-100 (ilevel_feed * 10%) Str
weapon templar
Proficient GRAND AURA 2
35-100 (ilevel_feed * 10%) Str
weapon templar
Proficient PRAYER OF HEALING 2
14-100 (ilevel_feed * 10%) Str
weapon templar
Proficient PRAYER OF RETRIBUTION 2
23-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF DEFENSE 2
13-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF SALVATION 2
20-100 (ilevel_feed * 10%) Str
weapon templar
Proficient THORNS 2
18-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF RENEWAL 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF POWER 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient CHALLENGE 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient DENOUNCE 2
19-100 (ilevel_feed * 10%) Str
weapon templar
Proficient ONSLAUGHT 2
30-100 (ilevel_feed * 10%) Str
weapon templar
Proficient BLESSED ONSLAUGHT 2
30-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD OF FAITH 2
10-100 (ilevel_feed * 10%) Str
shield templar
Proficient SHIELD MASTER 2
24-100 (ilevel_feed * 10%) Str
shield templar
Proficient GREAT DEFENDER 2
34-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD BASH 2
10-100 (ilevel_feed * 10%) Str
shield templar
Proficient SHIELD CHARGE 2
24-100 (ilevel_feed * 10%) Str
shield templar
Proficient SHIELD TURN 2
12-100 (ilevel_feed * 10%) Str
shield templar
Proficient STAMPEDE 2
33-100 (ilevel_feed * 10%) Str
sword templar
Proficient ANCHOR 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD WALL 2
28-100 (ilevel_feed * 10%) Str
shield templar
Proficient SWORD OF RECKONING 2
10-100 (ilevel_feed * 10%) Str
sword templar
Proficient HEAVEN'S ARC 2
28-100 (ilevel_feed * 10%) Str
sword templar
Proficient HAMPER 2
14-100 (ilevel_feed * 10%) Str
sword templar
Proficient SPIRITUAL STRENGTH 2
18-100 (ilevel_feed * 10%) Str
shield templar
Proficient AURA OF DEFLECTION 2
23-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA OF VENGEANCE 2
33-100 (ilevel_feed * 10%) Str
weapon templar
Proficient REBOUNDER ROUNDS 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient RAVAGER ROUNDS 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONCUSSION ROUNDS 2
29-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MULTISHOT 2
33-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient DEAD EYE 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient WEAPON MASTER 2
25-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient BEACON 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ELEMENTAL BEACON 2
17-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MULTI BEACON 2
33-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TACTICAL STANCE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient OVERSHIELD 2
14-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ELEMENTAL VISION 2
22-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SNIPER 2
12-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MASTER SNIPER 2
28-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient RAPID FIRE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient HEIGHTENED SENSES 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONTROLLED BURST 2
30-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ESCAPE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ESCAPE ARTIST 2
25-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient EXPLOSIVE GRENADE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TOXIC GRENADE 2
23-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient PHASE GRENADE 2
13-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient FLASHCRASHER GRENADE 2
32-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient NAPALM STRIKE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SMACKDOWN 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SHOCK AND AWE 2
30-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient RAPID FIRE 2
13-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TACTICAL STANCE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient PHASE GRENADE 2
28-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SMACKDOWN 2
15-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SHOCK AND AWE 2
24-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient NAPALM STRIKE 2
35-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient BEACON 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ESCAPE 2
20-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient INHIBITOR BOTS 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONCUSSIVE CRASH 2
12-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient HASTE BOT 2
22-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ROCKET BOT 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient BOMBER BOT 2
27-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient NANOBOTS 2
31-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MOLOTOV ASSAULT 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MASTER ENGINEER 2
30-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient GYROBLADE 2
33-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient CONSTRUCT DRONE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient MEDPAK RETROFIT 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SHIELD GENERATOR RETROFIT 2
23-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient REPAIR DRONE 2
10-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient TACTICAL MODE 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ADVANCED TACTICAL MODE 2
29-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient WORD OF FEAR 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient BLOOD SURGE 2
12-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL DRAIN 2
19-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BLINK 2
29-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient AFTERLIFE 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient DRAIN LIFE 2
13-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BROM’S CURSE 2
24-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL NOVA 2
24-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient MASTER OF THE ELEMENTS 2
33-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON FIRE ELEMENTAL 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON SPECTRAL ELEMENTAL 2
12-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON FORCE ELEMENTAL 2
20-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON STORM ELEMENTAL 2
22-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON TOXIC ELEMENTAL 2
27-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL REVENGE 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient BLOOD LINK 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMONING CIRCLE 2
19-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient MEAT SHIELD 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMONING EMPOWERMENT 2
18-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SPELLSTORM 2
27-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON CARNAGOR 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON WITCH DOCTOR 2
12-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON WARPER 2
22-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SUMMON REAPER 2
33-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient ELEMENTAL FORTITUDE 2
10-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient DOMINATE 2
18-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient SPECTRAL STRIKE 2
27-100 (ilevel_feed * 10%) Will
gun cabalist
Proficient BROM’S CURSE 2
10-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient AFTERLIFE 2
28-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient SPECTRAL CURSE 2
40-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient CONCENTRATE DAMAGE 2
24-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient DRAIN LIFE 2
20-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient DRAIN POWER 2
11-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient ELEMENTAL DRAIN 2
29-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient WORD OF FEAR 2
10-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient ARCANE SHIELD 2
13-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BLINK 2
25-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient SUMMON EMBER 2
20-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient FIRESTORM 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient FLAMESHARDS 2
18-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient HELLFIRE 2
33-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SPECTRAL LASH 2
15-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SPECTRAL BOLT 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SPECTRAL LASH MASTERY 2
30-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient LIGHTNING FIELD 2
12-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient ARC LEGION 2
33-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient TEMPEST 2
24-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient DEMONSPINE 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient BONE SHARDS 2
12-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SKULLSPLITTER 2
24-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient VENOMOUS SPIRIT 2
10-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient VENOM ARMOR 2
20-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient SWARM 2
28-100 (ilevel_feed * 10%) Will
focus item cabalist
Proficient TEMPLAR RESTORATION 2
10-100 (ilevel_feed * 10%) Str
weapon templar
Proficient CRUSADER WRATH 2
43-100 (ilevel_feed * 10%) Str
weapon templar
Proficient SHIELD THROW 2
19-100 (ilevel_feed * 10%) Str
weapon templar
Proficient AURA STABILITY 2
43-100 (ilevel_feed * 10%) Str
weapon templar
Proficient EMP BLAST 2
19-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient WHITE-OUT GRENADE 2
42-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient GHOSTLY STRIKE 2
35-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient SPIDER MINE 2
42-100 (ilevel_feed * 10%) Acc
weapon hunter
Proficient ZOMBIE FORM 2
19-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient ZOMBIE SACRIFICE 2
42-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient WALL OF BONE 2
24-100 (ilevel_feed * 10%) Will
weapon cabalist
Proficient SPECTRAL SERPENTS 2
42-100 (ilevel_feed * 10%) Will
weapon cabalist
Prolonging Duration of boost skills: +[5 - 7]%
10-100 (ilevel_feed * 6%) Will
armor
Prophetic +[210 - 228] Luck
1-100 (ilevel_feed * 20%) Will
armor
Prophetic +[60 - 65] Luck
1-100 mod
Prophetic +[60 - 65] Luck
1-100 mod
Prophetic +[60 - 65] Luck
1-100 mod
Prophetic +[60 - 65] Luck
1-100 mod
Prosperous +[60 - 65] Luck
1-100 (ilevel_feed * 20%) Will
armor
Prosperous +[45 - 50] Luck
1-100 (ilevel_feed * 20%) Will
relic
Protected +(ilevel / 2 + [4 - 6]) Armor
20-100 (ilevel_feed * 7%) Str
armor, shield templar
Protected +(ilevel / 4 + [4 - 6]) Armor
20-100 (ilevel_feed * 7%) Str
armor hunter
Protected +(ilevel / 4 + [4 - 6]) Armor
20-100 (ilevel_feed * 7%) Str
armor cabalist
Pummeling Increases Physical Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Puncturing [11 - 13]% chance to release an Electric Discharge when it hits an enemy
1-100 mod
Punisher's Critical Chance Bonus: +2%
1-100 (ilevel_feed * 8%) Acc
weapon
Punisher's Critical Chance Bonus: +1%
1-100 (ilevel_feed * 10%) Acc
tech, relic
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Putrefying Adds [10 - 13]% Electricity Damage
Adds [10 - 13]% Toxic Damage
1-100 mod
Pyretic Fire Damage (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Pyrostatic Adds [8 - 11]% Fire Damage
Adds [8 - 11]% Electricity Damage
1-100 (ilevel_feed * 16%) Will
weapon
Quickdrawn Increases use rate of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 6%) Acc
weapon, arms hunter
Quickdrawn Increases use rate of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 6%) Acc
tech
Quicksilver Movement Speed Bonus: +[16 - 20]%
1-100 (ilevel_feed * 20%) Stam
boots
Radiant Increases Spectral Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Radiated Adds (2 + [40 - 45] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Radiated Adds (2 + [30 - 35] * sfx_attack / 50) to Poison Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Raging [11 - 13]% chance to release Charged Bolts when it hits an enemy
1-100 mod
Ranged [9 - 10]% Increased Range
1-100 (ilevel_feed * 10%) Acc
gun
Ranged [7 - 8]% Increased Range
1-100 (ilevel_feed * 10%) Acc
mod
Rapacious Decreases power cost of Evocation skills by [8 - 9]%
3-100 (ilevel_feed * 6%) Will
focus item
Recharging Power Regeneration: ([10 - 15] + ilevel * 60 + 30 / 256)/min
1-100 (ilevel_feed * 3%) Will
armor, relic
Redirecting +(ilevel * 2 + [4 - 6]) Shields
1-30 (ilevel_feed * 20%) Stam
armor, shield
Refined Accuracy: +[1 - 2]
1-31 [0 - 1] Stam
armor
Refined Accuracy: +[2 - 3]
1-27 [1 - 2] Stam
armor
Refined Accuracy: +[3 - 4]
1-25 2 Stam
armor
Reflecting [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Reflecting [11 - 15]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when attacking
1-100 (ilevel_feed * 10%) Str
sword
Reflecting [3 - 5]% chance to unleash Rebounder Bolts when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Regulated Critical Damage Bonus: +[45 - 53]%
1-100 (ilevel_feed * 10%) Acc
weapon hunter
Reinforcing Minion Armor: +(ilevel / 2 + [21 - 30])%
5-100 (ilevel_feed * 4%) Will
armor cabalist
Reinforcing Minion Armor: +(ilevel / 2 + [21 - 30])%
5-100 (ilevel_feed * 4%) Acc
armor hunter
Rejuvenating Power Regeneration: ([16 - 20] + ilevel * 60 + 30 / 256)/min
Power Points: +[14 - 18]
1-25 (ilevel_feed * 10%) Will
armor, shield
Rejuvenating Power Regeneration: ([24 - 28] + ilevel * 60 + 30 / 256)/min
Power Points: +[31 - 35]
13-37 (ilevel_feed * 15%) Will
armor, shield
Rejuvenating Power Regeneration: ([32 - 36] + ilevel * 60 + 30 / 256)/min
Power Points: +[48 - 53]
26-100 (ilevel_feed * 20%) Will
armor, shield
Rejuvenating Power Regeneration: ([40 - 44] + ilevel * 60 + 30 / 256)/min
Power Points: +[65 - 70]
38-100 (ilevel_feed * 25%) Will
armor, shield
Resistant Adds ([150 - 200] * sfx_defense / 100) shock defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Resistant Adds ([150 - 200] * sfx_defense / 66) shock defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Resolute +(ilevel + [6 - 8]) Armor
20-100 (ilevel_feed * 12%) Str
armor, shield templar
Resolute +(ilevel / 2 + [6 - 8]) Armor
20-100 (ilevel_feed * 12%) Str
armor hunter
Resolute +(ilevel / 2 + [6 - 8]) Armor
20-100 (ilevel_feed * 12%) Str
armor cabalist
Restorative Hit Point Bonus: +[8 - 11]%
10-100 (ilevel_feed * 6%) Stam
armor, shield
Reviving Power Regeneration: ([20 - 25] + ilevel * 60 + 30 / 256)/min
5-100 (ilevel_feed * 6%) Will
armor, relic
Ricochet [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Ricochet [16 - 20]% chance to unleash Rebounder Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when attacking
1-100 (ilevel_feed * 20%) Str
sword
Ricochet [6 - 10]% chance to unleash Rebounder Bolts when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Riot Shield Overload: +[50 - 70]%
1-100 (ilevel_feed * 16%) Str
weapon
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Roborant Minion Armor: +[6 - 8]%
1-100 mod
Robust Hit Points: +[41 - 47]
32-100 (ilevel_feed * 8%) Stam
armor, shield
Robust Hit Points: +[48 - 54]
28-100 (ilevel_feed * 8%) Stam
armor, shield
Robust Hit Points: +[55 - 60]
26-100 (ilevel_feed * 8%) Stam
armor, shield
Rotted Toxic Dmg (Thorns): [1 - 2]
1-100 (ilevel_feed * 2%) Str
torso, shoulderpads, shield
Roundhouse Adds (2 + [40 - 45] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Roundhouse Adds (2 + [30 - 35] * sfx_attack / 50) to Stun Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Runic Willpower: +(ilevel / 4 + [8 - 9])
1-100 mod
Sacred Increases Damage by [11 - 12]%
25-45 (ilevel_feed * 10%) Will
weapon
Sacred Increases Damage by [8 - 9]%
25-45 (ilevel_feed * 10%) Will
mod
Sanctified Adds [5 - 7]% Spectral Damage
Adds (2 + [66 - 74] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Sanctified Adds (2 + [10 - 15] * sfx_attack / 50) to Phase Attack Strength
Adds ([400 - 450] * sfx_defense / 100 + 2) phase defense
1-100 (ilevel_feed * 16%) Will
armor
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Sanctified Adds [1 - 5]% Spectral Damage
Adds (2 + [40 - 45] * sfx_attack / 50) to Phase Attack Strength
1-100 mod
Scathing Minion Damage: +(ilevel / 2 + [11 - 15])%
10-100 (ilevel_feed * 12%) Will
armor cabalist
Scathing Minion Damage: +(ilevel / 2 + [11 - 15])%
10-100 (ilevel_feed * 12%) Acc
armor hunter
Sea of Fire's [22 - 30]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Searing [16 - 20]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Searing [6 - 10]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Searing [16 - 20]% chance to cause a Fire Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Searing [6 - 10]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Searing [6 - 10]% chance to cause a Fire Nova when attacking
1-100 (ilevel_feed * 20%) Str
sword
Searing [6 - 10]% chance to cause a Fire Nova when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Secure +(ilevel * 2 + [4 - 6]) Armor
1-30 (ilevel_feed * 20%) Str
armor, shield templar
Secure +(ilevel + [4 - 6]) Armor
1-30 (ilevel_feed * 20%) Str
armor hunter
Secure +(ilevel + [4 - 6]) Armor
1-30 (ilevel_feed * 20%) Str
armor cabalist
Sharp Increases damage of TemplarAttack skills by +[5 - 6]%
1-100 (ilevel_feed * 4%) Str
sword templar
Sharpened Increases damage of TemplarAttack skills by +[10 - 11]%
1-100 (ilevel_feed * 16%) Str
sword templar
Sharper Increases damage of TemplarAttack skills by +[8 - 9]%
1-100 (ilevel_feed * 8%) Str
sword templar
Sharpshooter's Weapon Accuracy: +[30 - 36]%
1-100 (ilevel_feed * 6%) Acc
gun
Sharpshooter's Weapon Accuracy: +[20 - 26]%
1-100 (ilevel_feed * 6%) Acc
tech
Shielded Adds ([201 - 250] * sfx_defense / 100 + 1) shock defense
10-100 (ilevel_feed * 6%) Stam
armor, shield
Shielded Adds ([201 - 250] * sfx_defense / 66 + 1) shock defense
10-100 (ilevel_feed * 5%) Stam
armor, shield templar
Shocking Adds [3 - 4]% Electricity Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, battery
Sickening Increases Toxic Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Sighted Increases damage of HunterAttack skills by +[10 - 11]%
1-100 (ilevel_feed * 16%) Acc
gun hunter
Skillful SURGE OF WRATH 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful SURGE OF RESTORATION 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SURGE OF MENTALITY 1
12-100 (ilevel_feed * 5%) Str
sword templar
Skillful SURGE MASTERY 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful CALL OF THE CHOSEN 1
8-100 (ilevel_feed * 5%) Str
weapon templar
Skillful ANGELIC ORATOR 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful HEAVEN'S ARC 1
4-100 (ilevel_feed * 5%) Str
sword templar
Skillful CROSSCUTTER 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful FLYING SWORD MASTER 1
16-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD TYPHOON 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful HAMPER 1
20-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF RECKONING 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF RECKONING 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF AUTHORITY 1
12-100 (ilevel_feed * 5%) Str
sword templar
Skillful CHARGE 1
4-100 (ilevel_feed * 5%) Str
sword templar
Skillful DEVINE FURY 1
16-100 (ilevel_feed * 5%) Str
sword templar
Skillful PATH OF RIGHTEOUSNESS 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWORD OF JUSTICE 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful SWEEPING STRIKE 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful WHIRLWIND 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful PARRY 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF POWER 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF THE ELEMENTS 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF ZEAL 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF DEFLECTION 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF VENGEANCE 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful GRAND AURA 1
24-100 (ilevel_feed * 5%) Str
weapon templar
Skillful PRAYER OF HEALING 1
8-100 (ilevel_feed * 5%) Str
weapon templar
Skillful PRAYER OF RETRIBUTION 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF DEFENSE 1
8-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF SALVATION 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful THORNS 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF RENEWAL 1
1-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF POWER 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful CHALLENGE 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful DENOUNCE 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful ONSLAUGHT 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful BLESSED ONSLAUGHT 1
20-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD OF FAITH 1
4-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD MASTER 1
16-100 (ilevel_feed * 5%) Str
shield templar
Skillful GREAT DEFENDER 1
24-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD BASH 1
1-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD BASH 1
1-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD CHARGE 1
16-100 (ilevel_feed * 5%) Str
shield templar
Skillful SHIELD TURN 1
8-100 (ilevel_feed * 5%) Str
shield templar
Skillful STAMPEDE 1
24-100 (ilevel_feed * 5%) Str
sword templar
Skillful ANCHOR 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD WALL 1
20-100 (ilevel_feed * 5%) Str
shield templar
Skillful SWORD OF RECKONING 1
1-100 (ilevel_feed * 5%) Str
sword templar
Skillful HEAVEN'S ARC 1
20-100 (ilevel_feed * 5%) Str
sword templar
Skillful HAMPER 1
8-100 (ilevel_feed * 5%) Str
sword templar
Skillful SPIRITUAL STRENGTH 1
12-100 (ilevel_feed * 5%) Str
shield templar
Skillful AURA OF DEFLECTION 1
16-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA OF VENGEANCE 1
24-100 (ilevel_feed * 5%) Str
weapon templar
Skillful REBOUNDER ROUNDS 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful RAVAGER ROUNDS 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONCUSSION ROUNDS 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MULTISHOT 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful DEAD EYE 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful WEAPON MASTER 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful BEACON 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ELEMENTAL BEACON 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MULTI BEACON 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL STANCE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL STANCE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful OVERSHIELD 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ELEMENTAL VISION 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SNIPER 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MASTER SNIPER 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful RAPID FIRE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful HEIGHTENED SENSES 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONTROLLED BURST 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ESCAPE 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ESCAPE ARTIST 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful EXPLOSIVE GRENADE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TOXIC GRENADE 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful PHASE GRENADE 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful FLASHCRASHER GRENADE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful NAPALM STRIKE 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SMACKDOWN 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SHOCK AND AWE 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful RAPID FIRE 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL STANCE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful PHASE GRENADE 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SMACKDOWN 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SHOCK AND AWE 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful NAPALM STRIKE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful BEACON 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ESCAPE 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful INHIBITOR BOTS 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful INHIBITOR BOTS 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONCUSSIVE CRASH 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful HASTE BOT 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ROCKET BOT 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful BOMBER BOT 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful NANOBOTS 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MOLOTOV ASSAULT 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MASTER ENGINEER 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful GYROBLADE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful CONSTRUCT DRONE 1
1-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful MEDPAK RETROFIT 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SHIELD GENERATOR RETROFIT 1
16-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful REPAIR DRONE 1
4-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful TACTICAL MODE 1
12-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ADVANCED TACTICAL MODE 1
20-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful WORD OF FEAR 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful BLOOD SURGE 1
8-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL DRAIN 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BLINK 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful AFTERLIFE 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful DRAIN LIFE 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BROM’S CURSE 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL NOVA 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful MASTER OF THE ELEMENTS 1
24-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON FIRE ELEMENTAL 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON FIRE ELEMENTAL 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON SPECTRAL ELEMENTAL 1
8-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON FORCE ELEMENTAL 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON STORM ELEMENTAL 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON TOXIC ELEMENTAL 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL REVENGE 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful BLOOD LINK 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMONING CIRCLE 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful MEAT SHIELD 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMONING EMPOWERMENT 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SPELLSTORM 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON CARNAGOR 1
1-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON WITCH DOCTOR 1
8-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON WARPER 1
16-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SUMMON REAPER 1
24-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful ELEMENTAL FORTITUDE 1
4-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful DOMINATE 1
12-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful SPECTRAL STRIKE 1
20-100 (ilevel_feed * 5%) Will
gun cabalist
Skillful BROM’S CURSE 1
4-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful AFTERLIFE 1
20-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful SPECTRAL CURSE 1
24-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful CONCENTRATE DAMAGE 1
16-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful DRAIN LIFE 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful DRAIN POWER 1
4-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful ELEMENTAL DRAIN 1
20-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful WORD OF FEAR 1
1-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful ARCANE SHIELD 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BLINK 1
16-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful SUMMON EMBER 1
12-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful FIRESTORM 1
1-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful FLAMESHARDS 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful HELLFIRE 1
24-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL LASH 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL BOLT 1
1-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL BOLT 1
1-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SPECTRAL LASH MASTERY 1
20-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful LIGHTNING FIELD 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful ARC LEGION 1
24-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful TEMPEST 1
16-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful DEMONSPINE 1
4-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful BONE SHARDS 1
8-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SKULLSPLITTER 1
16-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful VENOMOUS SPIRIT 1
4-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful VENOM ARMOR 1
12-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful SWARM 1
20-100 (ilevel_feed * 5%) Will
focus item cabalist
Skillful TEMPLAR RESTORATION 1
4-100 (ilevel_feed * 5%) Str
weapon templar
Skillful CRUSADER WRATH 1
35-100 (ilevel_feed * 5%) Str
weapon templar
Skillful SHIELD THROW 1
12-100 (ilevel_feed * 5%) Str
weapon templar
Skillful AURA STABILITY 1
35-100 (ilevel_feed * 5%) Str
weapon templar
Skillful EMP BLAST 1
8-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful WHITE-OUT GRENADE 1
35-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful GHOSTLY STRIKE 1
24-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful SPIDER MINE 1
35-100 (ilevel_feed * 5%) Acc
weapon hunter
Skillful ZOMBIE FORM 1
8-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful ZOMBIE SACRIFICE 1
35-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful WALL OF BONE 1
16-100 (ilevel_feed * 5%) Will
weapon cabalist
Skillful SPECTRAL SERPENTS 1
35-100 (ilevel_feed * 5%) Will
weapon cabalist
Skirmisher's Plus 1 to all Marksman Skills
25-100 (ilevel_feed * 50%) Acc
helm hunter
Slashing Minion Damage: +(ilevel / 2 + [6 - 10])%
5-100 (ilevel_feed * 6%) Will
armor cabalist
Slashing Minion Damage: +(ilevel / 2 + [6 - 10])%
5-100 (ilevel_feed * 6%) Acc
armor hunter
Smashing Increases Physical Damage by [5 - 6]%
1-100 (ilevel_feed * 4%) Will
weapon
Smithed Increases damage of HunterAttack skills by +[5 - 6]%
1-100 (ilevel_feed * 4%) Acc
gun hunter
Snapshot Increases use rate of Tactical skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Acc
weapon, arms hunter
Snapshot Increases use rate of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 12%) Acc
tech
Solid +(ilevel + [3 - 5]) Armor
1-30 (ilevel_feed * 10%) Str
armor, shield templar
Solid +(ilevel / 2 + [3 - 5]) Armor
1-30 (ilevel_feed * 10%) Str
armor hunter
Solid +(ilevel / 2 + [3 - 5]) Armor
1-30 (ilevel_feed * 10%) Str
armor cabalist
Soulblasting Adds [8 - 11]% Physical Damage
Adds [8 - 11]% Spectral Damage
1-100 (ilevel_feed * 16%) Will
weapon
Space Contraction Movement Speed Bonus: +[16 - 20]%
1-100 (ilevel_feed * 16%) Stam
weapon
Spanning Duration of buff skills: +[5 - 7]%
10-100 (ilevel_feed * 6%) Will
armor
Sparing Decreases power cost of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Acc
weapon, arms hunter
Sparing Decreases power cost of Tactical skills by [3 - 4]%
1-100 (ilevel_feed * 3%) Acc
tech
Spartan Decreases power cost of Tactical skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Acc
weapon, arms hunter
Spartan Decreases power cost of Tactical skills by [8 - 9]%
1-100 (ilevel_feed * 12%) Acc
tech
Spectral Adds [3 - 4]% Spectral Damage
1-100 (ilevel_feed * 5%) Will
ammo, rocket, tech, relic, battery
Spectral Hunter's +[24 - 27]% Damage to Spectrals
1-100 (ilevel_feed * 12%) Will
weapon
Spectral Hunter's +[18 - 21]% Damage to Spectrals
1-100 (ilevel_feed * 12%) Will
mod
Spectral Lasher's Critical Damage Bonus (Spectrals): +[60 - 75]%
1-100 (ilevel_feed * 3%) Acc
weapon
Spectral Lasher's Critical Damage Bonus (Spectrals): +[30 - 45]%
1-100 (ilevel_feed * 3%) Acc
relic
Spectral Mauler's Critical Damage Bonus (Spectrals): +[90 - 105]%
1-100 (ilevel_feed * 6%) Acc
weapon
Spectral Mauler's Critical Damage Bonus (Spectrals): +[60 - 75]%
1-100 (ilevel_feed * 6%) Acc
relic
Spectral Seeker's +[12 - 15]% Damage to Spectrals
1-100 (ilevel_feed * 3%) Will
weapon
Spectral Seeker's +[6 - 9]% Damage to Spectrals
1-100 (ilevel_feed * 3%) Will
mod
Spectral Slayer's Critical Damage Bonus (Spectrals): +[120 - 135]%
1-100 (ilevel_feed * 12%) Acc
weapon
Spectral Slayer's Critical Damage Bonus (Spectrals): +[90 - 105]%
1-100 (ilevel_feed * 12%) Acc
relic
Spectral Tracker's +[18 - 21]% Damage to Spectrals
1-100 (ilevel_feed * 6%) Will
weapon
Spectral Tracker's +[12 - 15]% Damage to Spectrals
1-100 (ilevel_feed * 6%) Will
mod
Spectralbane Critical Chance Multiplier (Spectrals): +[60 - 68]%
1-100 (ilevel_feed * 12%) Acc
weapon
Spectralbane Critical Chance Multiplier (Spectrals): +[45 - 53]%
1-100 (ilevel_feed * 12%) Acc
mod
Spectralblight Critical Chance Multiplier (Spectrals): +[30 - 38]%
1-100 (ilevel_feed * 3%) Acc
weapon
Spectralblight Critical Chance Multiplier (Spectrals): +[15 - 23]%
1-100 (ilevel_feed * 3%) Acc
mod
Spectralscourge Critical Chance Multiplier (Spectrals): +[45 - 53]%
1-100 (ilevel_feed * 6%) Acc
weapon
Spectralscourge Critical Chance Multiplier (Spectrals): +[30 - 38]%
1-100 (ilevel_feed * 6%) Acc
mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
SpectralSlaughterer's +[36 - 42]% Damage to Spectrals
Critical Damage Bonus (Spectrals): +[180 - 210]%
1-100 mod
Spirited Adds ([20 - 25] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Spirited Adds ([10 - 15] * sfx_attack / 50) to Phase Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Spry Movement Speed Bonus: +[8 - 10]%
15-100 (ilevel_feed * 10%) Stam
boots
Spurt [22 - 30]% chance to fire Exploding Spikes when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Stabilized Critical Chance Multiplier: +[8 - 9]%
1-30 (ilevel_feed * 5%) Acc
weapon hunter
Stabilizing Adds ([150 - 200] * sfx_defense / 100) stun defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Stabilizing Adds ([150 - 200] * sfx_defense / 66) stun defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Staggering Adds (2 + [40 - 45] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 16%) Will
weapon
Staggering Adds (2 + [30 - 35] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 16%) Will
mod
Statuesque Total Armor Value Increased: [3 - 5]%
1-100 (ilevel_feed * 8%) Str
armor, shield
Steadied Adds ([251 - 300] * sfx_defense / 100 + 2) stun defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Steadied Adds ([251 - 300] * sfx_defense / 66 + 2) stun defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Steady Streaming Weapon Power Bar Depletion Rate: -[6 - 7] Points
1-100 (ilevel_feed * 3%) Acc
laser weapon
Steady Streaming Weapon Power Bar Depletion Rate: -[3 - 4] Points
1-100 (ilevel_feed * 3%) Acc
tech, battery, fuel
Stifling Adds ([251 - 300] * sfx_defense / 100 + 2) ignite defense
15-100 (ilevel_feed * 12%) Stam
armor, shield
Stifling Adds ([251 - 300] * sfx_defense / 66 + 2) ignite defense
15-100 (ilevel_feed * 8%) Stam
armor, shield templar
Storm [11 - 15]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Storm [3 - 5]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Storm [11 - 15]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Storm [3 - 5]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Storm [3 - 5]% chance to release Charged Bolts when attacking
1-100 (ilevel_feed * 10%) Str
sword
Storm [3 - 5]% chance to release Charged Bolts when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Strength Strength: +(ilevel / 15 + [1 - 2])
1-100 (ilevel_feed * 2%) Stam
relic
Strength Strength: +(ilevel / 12 + [3 - 4])
1-100 (ilevel_feed * 4%) Stam
relic
Strength Strength: +(ilevel / 9 + [4 - 5])
1-100 (ilevel_feed * 8%) Stam
relic
Stretching Duration of buff skills: +[3 - 5]%
1-100 (ilevel_feed * 3%) Will
armor
Striking [11 - 15]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Striking [3 - 5]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Striking [11 - 15]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Striking [3 - 5]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Striking [3 - 5]% chance to release an Electric Discharge when attacking
1-100 (ilevel_feed * 10%) Str
sword
Striking [3 - 5]% chance to release an Electric Discharge when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Stunning Adds ([20 - 25] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 4%) Will
weapon
Stunning Adds ([10 - 15] * sfx_attack / 50) to Shock Attack Strength
1-100 (ilevel_feed * 4%) Will
mod
Subverting Shield Overload: +[38 - 43]%
1-100 (ilevel_feed * 8%) Str
weapon
Subverting Shield Overload: +[25 - 30]%
1-100 (ilevel_feed * 8%) Str
rocket, battery, fuel, relic
Sulfuric Adds [8 - 11]% Fire Damage
Adds [8 - 11]% Toxic Damage
1-100 (ilevel_feed * 16%) Will
weapon
Summon Almighty Minion Health: +(ilevel / 2 + [10 - 30])%
Minion Armor: +(ilevel / 2 + [10 - 30])%
Minion Damage: +(ilevel / 2 + [10 - 30])%
1-100 (ilevel_feed * 16%) Will
gun
Summon Attack Minion Health: +(ilevel / 2 + [20 - 30])%
Minion Damage: +(ilevel / 2 + [30 - 40])%
1-100 (ilevel_feed * 16%) Will
gun
Summon Defense Minion Armor: +(ilevel / 2 + [30 - 40])%
Minion Damage: +(ilevel / 2 + [20 - 30])%
1-100 (ilevel_feed * 16%) Will
gun
Summon Strengthening Minion Health: +(ilevel / 2 + [30 - 40])%
Minion Armor: +(ilevel / 2 + [20 - 30])%
1-100 (ilevel_feed * 16%) Will
gun
Supercharged Power Points: +[21 - 34]
32-100 (ilevel_feed * 8%) Will
armor, shield
Supercharged Power Points: +[25 - 27]
28-100 (ilevel_feed * 8%) Will
armor, shield
Supercharged Power Points: +[28 - 30]
26-100 (ilevel_feed * 8%) Will
armor, shield
Supercircumferential Increased Splash Damage Radius: +[15 - 17]%
1-100 (ilevel_feed * 12%) Str
weapon
Surging Adds [8 - 11]% Electricity Damage
Adds [8 - 11]% Spectral Damage
1-100 (ilevel_feed * 16%) Will
weapon
Sustaining Hit Point Bonus: +[4 - 7]%
1-100 (ilevel_feed * 3%) Stam
armor, shield
Swift SPRINT 1
1-100 (ilevel_feed * 4%) Stam
boots
Swift SPRINT 2
5-100 (ilevel_feed * 8%) Stam
boots
Swift SPRINT 3
10-100 (ilevel_feed * 16%) Stam
boots
Synchronized Adds ([150 - 200] * sfx_defense / 100) phase defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Synchronized Adds ([150 - 200] * sfx_defense / 66) phase defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Tainted Increases Toxic Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Tarantula's [22 - 30]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Telescopic [12 - 13]% Increased Range
1-100 (ilevel_feed * 20%) Acc
gun
Telescopic [9 - 10]% Increased Range
1-100 (ilevel_feed * 20%) Acc
mod
Tempering [5 - 10]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Tempering [1 - 2]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Tempering [5 - 10]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Tempering [1 - 2]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Tempering [1 - 2]% chance to cause a Spectral Nova when attacking
1-100 (ilevel_feed * 5%) Str
sword
Tempering [1 - 2]% chance to cause a Spectral Nova when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Tempest [16 - 20]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Tempest [6 - 10]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Tempest [16 - 20]% chance to release Charged Bolts when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Tempest [6 - 10]% chance to release Charged Bolts when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Tempest [6 - 10]% chance to release Charged Bolts when attacking
1-100 (ilevel_feed * 20%) Str
sword
Tempest [6 - 10]% chance to release Charged Bolts when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Theurgist's Plus 1 to all Evoker Skills
25-100 (ilevel_feed * 50%) Will
helm cabalist
Thorned Physical Dmg (Thorns): [5 - 6]
10-100 (ilevel_feed * 8%) Str
torso, shoulderpads, shield
Thundering [5 - 10]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Thundering [1 - 2]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Thundering [5 - 10]% chance to release an Electric Discharge when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Thundering [1 - 2]% chance to release an Electric Discharge when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Thundering [1 - 2]% chance to release an Electric Discharge when attacking
1-100 (ilevel_feed * 5%) Str
sword
Thundering [1 - 2]% chance to release an Electric Discharge when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Thunderous Adds [8 - 9]% Physical Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic
Tiger's Strength: +[5 - 6]
40-100 [2 - 3] Stam
armor
Tiger's Strength: +[7 - 8]
37-100 4 Stam
armor
Tiger's Strength: +[9 - 10]
32-100 [4 - 5] Stam
armor
Titan's Stamina: +[3 - 4]
30-46 2 Stam
armor
Titan's Stamina: +[5 - 6]
25-41 [2 - 3] Stam
armor
Titan's Stamina: +[6 - 7]
21-37 [3 - 4] Stam
armor
Torrid [10 - 18]% chance to cause a Fire Nova when it hits an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Torrid [11 - 13]% chance to cause a Fire Nova when it hits an enemy
1-100 mod
Toxic Adds [8 - 9]% Toxic Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, fuel
Toxic Storm Increases Physical Damage by [7 - 10]%
Increases Toxic Damage by [11 - 15]%
1-100 (ilevel_feed * 16%) Will
weapon
Triggered Increases use rate of Tactical skills by [5 - 7]%
1-100 (ilevel_feed * 3%) Acc
weapon, arms hunter
Triggered Increases use rate of Tactical skills by [3 - 4]%
1-100 (ilevel_feed * 3%) Acc
tech
Unearthly Adds [8 - 9]% Spectral Damage
1-100 (ilevel_feed * 20%) Will
ammo, rocket, tech, relic, battery
Vaccinating Adds ([150 - 200] * sfx_defense / 100) poison defense
5-100 (ilevel_feed * 3%) Stam
armor, shield
Vaccinating Adds ([150 - 200] * sfx_defense / 66) poison defense
5-100 (ilevel_feed * 3%) Stam
armor, shield templar
Vanquisher's Critical Damage Bonus: +[38 - 45]%
1-100 (ilevel_feed * 8%) Acc
weapon
Vanquisher's Critical Damage Bonus: +[25 - 33]%
1-100 (ilevel_feed * 8%) Acc
mod
Venomous [16 - 20]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Venomous [6 - 10]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Venomous [16 - 20]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Venomous [6 - 10]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Venomous [6 - 10]% chance to cause a Toxic Nova when attacking
1-100 (ilevel_feed * 20%) Str
sword
Venomous [6 - 10]% chance to cause a Toxic Nova when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Veracious Firing Accuracy: +[36 - 40]
1-100 (ilevel_feed * 12%) Acc
gun
Veracious Firing Accuracy: +[27 - 31]
1-100 (ilevel_feed * 12%) Acc
tech
Vigorous Hit Points: +[61 - 67]
47-100 (ilevel_feed * 16%) Stam
armor, shield
Vigorous Hit Points: +[68 - 74]
42-100 (ilevel_feed * 16%) Stam
armor, shield
Vigorous Hit Points: +[75 - 80]
38-100 (ilevel_feed * 16%) Stam
armor, shield
Vile [10 - 18]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 16%) Str
weapon
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vile [11 - 13]% chance to cause a Toxic Nova when it hits an enemy
1-100 mod
Vindicator's Critical Chance Bonus: +1%
1-100 (ilevel_feed * 4%) Acc
weapon
Viperous [5 - 10]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
weapon
Viperous [1 - 2]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
weapon, shield
Viperous [5 - 10]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 3%) Str
mod
Viperous [1 - 2]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 5%) Str
mod
Viperous [1 - 2]% chance to cause a Toxic Nova when attacking
1-100 (ilevel_feed * 5%) Str
sword
Viperous [1 - 2]% chance to cause a Toxic Nova when you get hit
1-100 (ilevel_feed * 3%) Str
armor, clothing, shield
Virulent [11 - 15]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
weapon
Virulent [3 - 5]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
weapon, shield
Virulent [11 - 15]% chance to cause a Toxic Nova when it kills an enemy
1-100 (ilevel_feed * 6%) Str
mod
Virulent [3 - 5]% chance to cause a Toxic Nova when it hits an enemy
1-100 (ilevel_feed * 10%) Str
mod
Virulent [3 - 5]% chance to cause a Toxic Nova when attacking
1-100 (ilevel_feed * 10%) Str
sword
Virulent [3 - 5]% chance to cause a Toxic Nova when you get hit
1-100 (ilevel_feed * 6%) Str
armor, clothing, shield
Volcanic Increases Fire Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Volted Increases Electricity Damage by [10 - 11]%
1-100 (ilevel_feed * 16%) Will
weapon
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Wailing Adds [10 - 13]% Physical Damage
Adds [10 - 13]% Spectral Damage
1-100 mod
Weakening [16 - 20]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
weapon
Weakening [6 - 10]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
weapon, shield
Weakening [16 - 20]% chance to cause a Spectral Nova when it kills an enemy
1-100 (ilevel_feed * 12%) Str
mod
Weakening [6 - 10]% chance to cause a Spectral Nova when it hits an enemy
1-100 (ilevel_feed * 20%) Str
mod
Weakening [6 - 10]% chance to cause a Spectral Nova when attacking
1-100 (ilevel_feed * 20%) Str
sword
Weakening [6 - 10]% chance to cause a Spectral Nova when you get hit
1-100 (ilevel_feed * 12%) Str
armor, clothing, shield
Woeful Duration of curse skills: +[8 - 10]%
20-100 (ilevel_feed * 12%) Will
armor
Zealous Increases use rate of Swordsmanship skills by [11 - 12]%
1-100 (ilevel_feed * 12%) Str
sword, arms, shield templar
Zealous Increases use rate of Swordsmanship skills by [8 - 9]%
1-100 (ilevel_feed * 8%) Str
relic
Zephyr's Accuracy: +[7 - 8]
50-100 4 Stam
armor
Zephyr's Accuracy: +[9 - 10]
45-100 [4 - 5] Stam
armor
Zephyr's Accuracy: +[11 - 13]
43-100 6 Stam
armor
Personal tools
Namespaces
Variants
Actions
Navigation
Toolbox