Author Topic: Wiki material  (Read 32004 times)

Bryan

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Wiki material
« on: Jul 16, 2011; 02:46 PM »
Seeing as the Revival wiki is being worked on,thought we could share some ideas about material that willing/able contributors may consider.As for mine so far:

-Achievements and their rewards,be they titles or passive abilities

-The energy bar,seeing as it's a new feature and it's functions may not be known to everyone

-Overview of all classes except the Guardians',which is already done.The in-game description of each class (in character creation) could be included somewhere as well.

Unless someone else has already taken it up,I'll write down the cube's recipes sometime soon.
Again,not saying this might not have been covered elsewhere before,just that it might be worthy material for the wiki to include.
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List of Global class guides.
The above guides may be obsolete for vanilla SP, but they may still hold true for the 2018 Steam version.

Firvagor

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Re: Wiki material
« Reply #1 on: Jul 16, 2011; 04:23 PM »
I was thinking about making a wiki discussion thread myself. :P

I've been recording the stats of uniques, so I can provide info on those.

From the old wiki, I have the following pages that might be outdated info due to Global changes:
-Affixes
-Skills
-Normal weapons and armor
-Unique weapons and armor
-Named mods
-Expertise (outdated at this point)
-Castes of enemies (brief descriptions of each type)

I'd attach a couple documents from who knows where about uniques, but the max attachment size is 192KB and apparently the upload folder is full.

At some point I'll whip up a sort of organizational/hierarchical chart so we can get a better idea of how we want all the pages to link together and whatnot, unless that's already been determined.
« Last Edit: Jul 23, 2011; 01:23 AM by Firvagor »
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maeyan

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Re: Wiki material
« Reply #2 on: Jul 16, 2011; 05:49 PM »
I'm not suprised the upload quota was reached, a lot of the settings are still out of the box and will require a little tweaking. I can provide current, specific information to anyone that will actively help out edit the wiki.

I'll check back tomorrow, gonna sleep now, talk more then!
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Firvagor

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Re: Wiki material
« Reply #3 on: Jul 22, 2011; 11:29 PM »
Firstly, would it be easier to mass import all the pages from the old wiki (assuming they're still available), then update them? I was just thinking that it might be less hassle to not have to deal with page hierarchies and formatting if it's already there.
This is mostly for everything that's not what I mentioned having before, since what I have is completely wiki-formatted (just need to update values), but if it's simpler to just stick in everything at once then that's fine.

So someone on the Facebook page posted an updated version of the items list.

I suddenly have an urge to update my unique pages and stick them in our wiki, since someone else seems to have done the data collecting. Depending on what's going on this weekend, I think I'll work on it.


Ok, after a super-enlightening conversation and realizing (again?) our wealth of resources, with a little work I should be able to redo the affix and uniques pages with accurate up-to-date information. Here is the affix page I had from the old wiki, with a couple minor changes.
« Last Edit: Jul 23, 2011; 06:02 PM by Firvagor »
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the universe trying to produce bigger and better idiots. So far, the universe is winning.

maeyan

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Re: Wiki material
« Reply #4 on: Jul 23, 2011; 10:04 AM »
I accidently lost the old wiki - sorry : (

I'll PM you about the data
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Firvagor

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Re: Wiki material
« Reply #5 on: Jul 24, 2011; 01:00 AM »
I think I've determined that after this weekend, I'll start work on an app that'll auto-format all the raw data into the various pages for the wiki, starting with uniques and affixes.

For now I'm going to mass copy in everything I have that'll at least function as placeholders until the updated info is in place. This includes:
-Affixes (done)
-All uniques (items new to Global will come later)
-Skills (maybe, a lot has changed)
-Normal weapons (maybe armor)
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the universe trying to produce bigger and better idiots. So far, the universe is winning.

maeyan

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Re: Wiki material
« Reply #6 on: Jul 24, 2011; 09:36 PM »
Guys,

Me and Firvagor have been making some splendid updates to the wiki! Check out some of these early examples:
http://www.hellgateaus.info/wiki/index.php/Nautilus
http://www.hellgateaus.info/wiki/index.php/Moloch

Its very easy to make these pages very informative and attractive! View the page source to get some ideas of the syntax. The more you can help me out with the wiki, the more I can spent my time developing other sorts of apps for our website. Of course I don't expect you know the drop tables or the formulae, but that's a small part that we I or Firvagor can easily add. Get creative! Add what you do know about the game to the wiki - start small. Just focus on one article and add everything you can about - don't forget the screenshots. These make a wiki great.
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Jaknet

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Re: Wiki material
« Reply #7 on: Jul 24, 2011; 10:07 PM »
Sorry not much help here as no experience in the wiki format yet, but just to mention that the pictures for the nano forge and augamentrix seem to be mixed up and/or mislabeled.

Wish I could be more use. :(
« Last Edit: Jul 24, 2011; 10:12 PM by Jaknet »
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maeyan

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Re: Wiki material
« Reply #8 on: Jul 24, 2011; 10:52 PM »
Sorry not much help here as no experience in the wiki format yet, but just to mention that the pictures for the nano forge and augamentrix seem to be mixed up and/or mislabeled.

Wish I could be more use. :(
Thanks for that - fixed.

You don't have to use wiki syntax- just write text. It all helps heaps.
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Firvagor

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Re: Wiki material
« Reply #9 on: Jul 25, 2011; 02:58 AM »
Don't worry too much about format (which isn't quite fully mapped out yet); we can take care of that. Just try not to post rumors and other unconfirmed things.
Programming today is a race between software engineers striving to build bigger and better idiot-proof programs, and the universe trying to produce bigger and better idiots. So far, the universe is winning.

stylen

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Re: Wiki material
« Reply #10 on: Jul 25, 2011; 03:44 AM »
I'll try and edit the Engineer stuff.
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Jaknet

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Re: Wiki material
« Reply #11 on: Jul 25, 2011; 11:45 AM »
messed up already.... :(

how can I delete duplicate pics. Thought I managed and now have 3 of the same instead of 1

http://www.hellgateaus.info/wiki/index.php/File:M-steroidsm.jpg#file
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maeyan

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Re: Wiki material
« Reply #12 on: Jul 25, 2011; 11:52 AM »
Dont worry about dupe uploads dude, its not important :) But since you mention it i'll delete them. Thanks for the updates!
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PeeterMcG

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Re: Wiki material
« Reply #13 on: Jul 25, 2011; 03:25 PM »
Don't worry too much about format (which isn't quite fully mapped out yet); we can take care of that. Just try not to post rumors and other unconfirmed things.
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Bryan

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Re: Wiki material
« Reply #14 on: Jul 25, 2011; 04:15 PM »
Great info on Molly,much appreciated ^^
Did some 2-liners on 3 classes,just so there's something there.
"Dream big and crash often"
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List of Global class guides.
The above guides may be obsolete for vanilla SP, but they may still hold true for the 2018 Steam version.