Author Topic: Character Planner  (Read 33866 times)

stylen

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Re: Character Planner
« Reply #75 on: Oct 20, 2011; 01:27 AM »
Yup +1 for taking the time out to help make it better for others to use tx.
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maeyan

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Re: Character Planner
« Reply #76 on: Oct 20, 2011; 04:41 PM »
New revision made.

- Fixed 'last skill' errors from the new URL. Thanks Violet-n-Red & Wolfilein
- Fixed a couple of the Evoker skills.
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Wolfilein

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Re: Character Planner
« Reply #77 on: Oct 21, 2011; 05:05 AM »
Thanks for the fast bugfix.  ;)
Wolfilein

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Wolfilein

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Re: Character Planner
« Reply #78 on: Apr 09, 2012; 12:16 PM »
The Numbers in the MM-Skill "Elemental Beacon" are wrong or they are not scaling(if they scale to level).
I will post the numbers for a lvl55 char the next time i reskill ;)
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Bryan

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Re: Character Planner
« Reply #79 on: Apr 09, 2012; 01:22 PM »
Had noted down some stuff on the planner.Since we're reporting wrong/non-displaying numbers,

-Prayer of Retribution (Guardian)
-Blood Link (Summoner)
-Summoning Empowerment (Summoner)
-Venom Armor (Summoner/Evoker)
-Arcane Shield (Evoker)

are described in "sting1"-"string2" values,which should cause some confusion.

As for wrong numbers I've noticed while leveling my summy,

-Zombie Form.
In the planner,the armor boost starts at 0% and is increased by 5 each level.In-game,it starts at a blank description (same as 0 I guess),then at lvl2 it becomes 30% and increases by 5% each level.

-Elemental Nova.
In the planner it's lv2 description reads a 38 sec cooldown,whereas in-game it's 28.6.
I will be able to provide the numbers to lv5 as soon as I hit lv55 on said summy.

-Venom Armor.
Effect duration starts at 0 and is increased by 20' each level.In-game it starts at 20 and is increased by 5' each level.

Those aside,there's some skills that "need translation",but that is the case in-game too so no real means of correcting those.
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List of Global class guides.
The above guides may be obsolete for vanilla SP, but they may still hold true to an extent for some mods and 2038.