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Found out using a character created in UnRevival keeps the GOD gun in the new version of Hellgate!
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test!!!
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Reanimator / How to use reanimator
« Last post by RomaMartin on Dec 18, 2018; 02:09 PM »
Please help me, I do not know what to open a file with the cooked extension, and how to pack it back into the game archive Dat file
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Modification / Re: Shields
« Last post by Ghoul-bb on Dec 18, 2018; 01:12 PM »
You could try changing shield_buffer_regen in props1 of Players. I've never tested it, so I don't know if higher or lower is better.
I can't think of anything else you could try.
Maybe look at shield_buffer_max in Stats, it has regenDivisor of 40, and regenDelayOnDec of 80. Whatever those actually mean.

First thing, I did - changed shield_buffer_regen in props1 of Players. This did not work.
Your method works perfect: shield_buffer_max in Stats. regenDivisor of 40 - as less this number, as fast it regenerates. regenDelayOnDec of 80 - as less number, as fast the shield starts regeneration (after the last hit)
Totally not too much for the shields, but it's better, than nothing.
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Reanimator / Re: How to use Reanimator?
« Last post by Malachor on Dec 18, 2018; 02:08 AM »
Disclaimer: This guide is performed from memory, so I don't guarantee that it's completely correct.

Money, palladium, is generally the easiest value to find, because it's the easiest to change.
First you need the current amount of palladium you have, let's say for argument sake, it's 10,000.
Then convert it to hexadecimal, so 2710, then change it to little endian: 1027
On a side note since most programs using hexadecimal treat values as pairs, these values would generally be displayed as having a space between the pairs: 27 10 and 10 27 respectively.
Now you have the palladium, time to search for it.
Open Cheat engine and attach it to the games executable.
Cheat engine is split into 3 main parts, 1 part taking up the bottom half of the program, and the other 2 the top half.
On the right hand side of the top half is where you start searching.
Find the word Value, check the box marked Hex and 8 zero should appear in the text box beside Hex.
Replace the 8 zeros with 10 27 (the converted palladium amount)
Then click on the button labeled First Scan, which is above the spot where you typed in your palladium amount.
It will likely show multiple locations that have that value.
Now go into the game and buy or sell something to change the amount of palladium.
Convert that amount to little endian hexadecimal. For this example, say I've bought something for 100 palladium giving as new value of 9,900 that becomes 26AC, then in little endian it's AC26.
Type that value into the Value text box and click on the Next scan button.
Hopefully that decreases the number of locations that appear. In the best case it would show only one location and that would mean that it is the correct location for the aplladium amount.
It has been a while since I've done this and from memory, there are several location that the palladium is stored. Howe many I don't remember.
Since there are multiple location that store the palladium amount, I would change the in game amount and search for it 2 more times, then change all of the locations.
To change the value at the location double click on the addresses in the small window to the left of the search/Scan section. This will transfer them to the bottom section, where you double click on the value of each line and change it to probably no more than 9,000,000(in decimal), or 40 54 89(in hexadecimal). The game may let you have more than that, but I don't know what it is.

Once the values have all been changed then I recommend either going back to the main menu, or quitting out of the game completely and restarting it. And obviously checking that the changes have worked.
I would also recommend making use of the tutorials for Cheat engine.
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Reanimator / Re: How to use Reanimator?
« Last post by RomaMartin on Dec 17, 2018; 12:20 PM »
I do not know how to search for values in hex editor, if you have experience you can share with me
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Reanimator / Re: How to use Reanimator?
« Last post by RomaMartin on Dec 17, 2018; 12:14 PM »
I didn't realize you were the one proposing to change the 16-digit values.
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Reanimator / Re: How to use Reanimator?
« Last post by Malachor on Dec 16, 2018; 09:33 AM »
I decided to post here that RomaMartin contacted me about modifying the global(steam) version.
I don't actually have the steam version of global, only the old version that was multiplayer, so it might be different, but I doubt it. I have no plans in getting the steam version of global.
I have tried both players and treasure tables, and neither one saved successfully unchanged(treasure didn't export successfully either).
You can view the tables in Reanimator, but if they can't be saved then the only other option is to run unhell and then try to hex edit the files.
However, this still doesn't mean that hellpack can pack the global files for the game to use.
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How did you do that?
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Modification / Re: Shields
« Last post by Malachor on Dec 15, 2018; 12:10 AM »
I doubt that shields can be modified in the way that they work, so no making them tougher.
You could try changing shield_buffer_regen in props1 of Players. I've never tested it, so I don't know if higher or lower is better.
I can't think of anything else you could try.
Maybe look at shield_buffer_max in Stats, it has regenDivisor of 40, and regenDelayOnDec of 80. Whatever those actually mean.
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