Author Topic: Unofficial Revival SP modification 4.2  (Read 4164 times)

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #15 on: Feb 13, 2020; 11:08 AM »
To Nortius - Revival 4.2 support only English, Czech and Russian language. German client can be transformed to english version, search topics about this here or on 2038 forum.

To lafourminoir - game patches is installing automatically, choosing path is not possible. I have seen several times that on some systems the patch will not find the right way to game installation folder. The cause is unfortunately not known to me. The only solution is to install the game to the default path on drive C.
« Last Edit: Feb 13, 2020; 11:25 AM by Kikina the templar »

aarnold1000

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Re: Unofficial Revival SP modification 4.2
« Reply #16 on: Feb 14, 2020; 12:45 AM »
Sounds like you didn't run the game after installing the SP patch (go in create a throw away character) kill a couple zombies that's enough and exit.

Install multiplayer patch and launch multiplayer. You won't be able to log-in but it sets up a lot of stuff before log-in fails.

Then do you still get the error?

lafourminoir

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Re: Unofficial Revival SP modification 4.2
« Reply #17 on: Feb 14, 2020; 02:24 AM »
uhm when i install the MP it tells me that there is already a version and stops

wen  i start the lancher now i cant see the mod 4.2 for instal on path files

bad paths ? = https://nsm09.casimages.com/img/2020/02/14//20021402270519481416645283.png

so another thing the game is instal on fr . conflict for later instalations adds and mods ?

need re donwload the game for reinstalle on US tchh deleted after instal lol

bad iso ? = http://oceanofgames.com/hellgate-london-free-download-6359592/

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #18 on: Feb 14, 2020; 10:04 AM »
It's hard to say what a mistake is.
Missing dependancy error means that the sp patch is not correctly installed.
Paths seems ok. Zip file with Revival can be stored anywhere, you must trace it manually while each installation (Utilities/Modifications/Install).
French language is not supported. Probably only some strings should be missing, but other errors cannot be excluded.
Make sure there is no Steam version of the game in the iso file. Steam version cannot be modded.
Steam version have Hanbitsoft in the logo, on main screen flying bats on background, in lower right corner is inscription "Single play 2.1.04.", first station is Greenwych headquarters.
Original version have Flagship in the logo, on main screen is no bats, in lower right corner is inscription "1.18074.70.4256", first station is Holborn.
« Last Edit: Feb 14, 2020; 10:35 AM by Kikina the templar »

Duke

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Re: Unofficial Revival SP modification 4.2
« Reply #19 on: Feb 18, 2020; 05:36 AM »
Hi,Kikina, I use your mod and find sometimes the game crashed. I install the game and mod as your instructions. And when I watch the error log, I find it writes "FILE NOT FOUND:***". I don't know how to solve this problem and I attach my error log here. I hope you can help me.

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #20 on: Feb 18, 2020; 11:02 AM »
All missing files recorded in crash log is from MP patch. So problem is somewhere in installation of MP patch.
You didn't forget to run MP client once after installation of MP patch (before installing of Revival mod) ?

Duke

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Re: Unofficial Revival SP modification 4.2
« Reply #21 on: Feb 19, 2020; 02:56 AM »
I don't remember what I did when installing and I reinstalled the game yesterday as your mod instructions. It still generated the error log and the error log has more lines than the error log which the crashed game generated. I don't know how to solve it. Maybe the TCv4 patch I used is something wrong?
« Last Edit: Feb 19, 2020; 03:01 AM by Duke »

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #22 on: Feb 19, 2020; 02:51 PM »
Unfortunately, I really have no idea what the problem might be.
If you follow the prescribed procedure and use game patches downloaded from the forum (https://www.hellgateaus.info/forum/hellgate-london-download-patches/), everything should work ...
 :(

I understand that you can't play the game at all ? If the game is running and occasionally generates some error log, then it's okay. Accidental crashes can also occur occasionally - this is not a mod error, but a client error. The original game does it too. Certainly, this should not happen too often. Me on Win 10 game crashing so 1x or 2x within 12 hours of playing.
« Last Edit: Feb 19, 2020; 03:05 PM by Kikina the templar »

Duke

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Re: Unofficial Revival SP modification 4.2
« Reply #23 on: Feb 20, 2020; 01:48 AM »
I have finally downloaded the SP patch provided this forum and reinstalled all. This time, the error log has less lines than I uploaded several days ago. It seems all right. And I just want you to see if the not finded files in this log is indeed needed for your mod. Thanks! :)
« Last Edit: Feb 23, 2020; 12:47 PM by Duke »

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #24 on: Feb 24, 2020; 09:54 PM »
There's no need to worry about this bug report.
These errors arise because some files from the MP patch are not (sometimes quite intentionally) made available to the SP client.
Others appear because some new graphic data is only in high definition. They work at low resolution correctly, but the paranoid program will not forget to remind you that something is wrong.
And so on, and so on..
It is simply necessary to realize that Revival forces the SP client to do things for which it was not set up. It will not work without any error messages.  ;)

Duke

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Re: Unofficial Revival SP modification 4.2
« Reply #25 on: Mar 05, 2020; 07:06 AM »
Just report a small bug: when the double-edged weapons/armors have dreadful + ** all attributes, it just shows "+" where it should be a '-'. So, sometimes I have to examine the weapon/armor to see what's the dreadful properties of the double-edged weapons/armors is.

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #26 on: Mar 05, 2020; 02:18 PM »
Double edged items were added to the game by the authors of the original Revival.
Unfortunately, the SP client is not ready to display negative properties on items. Some of the double edged affixes are displayed in a rather confusing form, this is one of them.
Affix added +1 to all attributes, negativity lies in the increase of cost of wearing item, for example 10 points of strenght.
Similarly confusing may be the reverse displayed cost for mana consumption on all focuses type mutenacle.
While development of unofficial Revival i personally tried to teach SP client to display negative affixes in red and with correctly values. But I found out that for displaying affixes on items is used a template system, automatically used for affix that meets certain conditions. The whole system is too complicated to interfere with someone who doesn't know exactly what he's doing. I finally gave up...  :-[

KalleHell

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Re: Unofficial Revival SP modification 4.2
« Reply #27 on: Mar 12, 2020; 01:37 PM »
Brief status report:
German translation is progressing slowly. I am optimistic to be able to release another version at the end of March as planned.

I decided to leave a few lines in their English because a translation would change the meaning.
Several attempts to find an appropriate translation did not produce the desired result. Therefore, an internationally understandable English seems to me more suitable than an incorrect translation of the language.
resistance is never futile

Duke

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Re: Unofficial Revival SP modification 4.2
« Reply #28 on: Mar 20, 2020; 06:37 AM »
Hi, kikina, I found that the quests designed aren't reasonable for that sometimes I have to go to the previous location I have cleaned for the next quests. When I try Nagahaku's mod wiht NagaOptions, it seems the modders have adjusted the order of quests and it seems well. Could you please optimize the order of quests in your mod?

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #29 on: Mar 20, 2020; 08:22 AM »
Hello  :)
It is quite difficult to arrange all quests so that everything works flawlessly.
The current variant is the third in order and i know that it works without errors, so i will not change anything.
Yes, for some quests is need return to previous locations, but that's is in the original game too.