Author Topic: Unofficial Revival SP modification 4.2  (Read 11834 times)

Azylmaal

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Re: Unofficial Revival SP modification 4.2
« Reply #45 on: Jul 23, 2020; 04:09 PM »
Hi to all.

Don't know if it's the appropriate thread to ask but it seems questions concerning Revival stuff go here.

I used to play Revival on my WinXP desktop and everything was fine. Some time ago I installed Win7 there but very soon got bored with its clunkiness and reinstalled the good old WinXP. But now Launcher refuses to run with some unspecified error (like "Application met an error and shall be closed" or something like that). So now I just can't install Revival.
I installed everything just like it was earlier, SP and MP patches and ran SP and MP game once.

Does Launcher have some specific requirements like certain .NET or C++ version or something? Although as I already said, the system configuration now is absolutely identical to what it was before, including the software and system stuff like NET and C++ (in fact every version that WinXP supports has been installed). So what can be the reason for Launcher to fail to run?
« Last Edit: Jul 23, 2020; 04:45 PM by Azylmaal »
Dreary Daemon Duke

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #46 on: Jul 24, 2020; 03:38 PM »
Hello. Twice installed windows are never the same  ;D

This is most likely a problem with Frameworks.
Try install .NET Frameworks 4 version - dotNetFx40_Full_x86_x64.exe.
It may also help to install  Windows Imaging Component - wic_x86_enu.exe

chaos0ne

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Re: Unofficial Revival SP modification 4.2
« Reply #47 on: Jul 24, 2020; 06:16 PM »
@kikina
any new idea for the mod in far future?

Azylmaal

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Re: Unofficial Revival SP modification 4.2
« Reply #48 on: Jul 25, 2020; 09:56 AM »
This is most likely a problem with Frameworks.
Try install .NET Frameworks 4 version - dotNetFx40_Full_x86_x64.exe.
It may also help to install  Windows Imaging Component - wic_x86_enu.exe

Sadly but seems it doesn't help. I cleaned up old NET installations, tried to run the Launcher, it said it requires NET 4.0, I installed NET 4.0, now Launcher gives the same unspecified error message it gave before.

WIC said I already have the newer version installed.

I even tried to reinstall all .NET versions, cleaned up the registry, rebooted a zillion of times, reinstalled all .NET versions and reinstalled Hellgate itself - to no avail.

What can be wrong now is beyond my modest computer skills.
Dreary Daemon Duke

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #49 on: Jul 25, 2020; 05:46 PM »
- to chaosOne: in the far future it can become anything :) At present, however, i consider the development of the mod to be completed. I hoped that support for other languages could still be obtained, but so far none of the collaborators have been able to make it to the end...

- to Azylmaal: I'm afraid i've run out of ideas. Maybe try to place the folder with Launcher in some other location, for example directly in the folder with Hellgate, or vice versa in the program files. When i once installed Revival on a 32bit notebook with WinXP, i also had problems with the launcher, but the installation of Frameworks helped me ...

youngcanuk

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Re: Unofficial Revival SP modification 4.2
« Reply #50 on: Jul 27, 2020; 06:10 PM »
I've got everything good to go, super excited but don't know what features to install. like what is the fawkes, halloween, winter holiday and fifa events? i haven't played this game since original release back in 2007 now after the passing of my best friend i'm looking to play it again, hopefully this mod makes it more enjoyable

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #51 on: Jul 28, 2020; 06:41 AM »
Game events can be switched at any time by simply reinstalling the mod.
I recommend starting to play the game with Halloween on. When you reach the Templar base (and fold the zombot), switch to the Fawkes event. After you reach St. Paul station try Winter holiday event.
I would recommend keeping the FIFA event until the end, as a surprise  ;D

dwarfer66

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Re: Unofficial Revival SP modification 4.2
« Reply #52 on: Jul 28, 2020; 01:01 PM »
Agree, the FIFA event is very helpful?

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #53 on: Jul 28, 2020; 03:28 PM »
Sure. Among other things: tickets are a constant source of money and boss Katamari can drop some of the best weapons in the game for each faction.
Details about all events are in the patchnotes included with the Revival package.

chaos0ne

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Re: Unofficial Revival SP modification 4.2
« Reply #54 on: Aug 12, 2020; 07:19 PM »
hey kikina
london 2038 has an auto dismantler. maybe you can ask there how to make it and bring it on the mod :)

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #55 on: Aug 12, 2020; 10:15 PM »
I don't have to ask, i know how they did it. This feature requires support of the core program. The creators of 2038 have access to this program, Omerta programmed in a C ++ script and added support directly to it.
Unfortunately, i can't do this and no one from the 2038 team wants to deal with singleplayer or Revival anymore.

chaos0ne

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Re: Unofficial Revival SP modification 4.2
« Reply #56 on: Aug 13, 2020; 10:58 AM »
Why he has Access to it? Its sad the Team Dose not share the Server files.
Maybe the Community will grow and the Server will become more stable

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #57 on: Aug 13, 2020; 03:08 PM »
  :)
I don't know the details, but it's clear to me that creating a new service program for the server must have been a brilliant example of reverse engineering. If programmers want to keep their knowledge to themselves, there is no objection.
I'm rather sorry that in the end the development of the online version of the game went in a slightly different way than i originally expected. It doesn't matter. It is good that at least Revival and London 2038 have been preserved as a memory of better times ...

chaos0ne

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Re: Unofficial Revival SP modification 4.2
« Reply #58 on: Aug 14, 2020; 10:18 AM »
I Hope we can add Stonehenge someday or the expertise menu from multiplayer. i want these extra skills XD

edit: No we need not some Stonehenge. i play this mod now for weeks and find now out that all bosses from stonehenge to tokio is in the game XD

maybe i will work on some text who to find the bosses and what that drops
« Last Edit: Sep 03, 2020; 12:12 PM by chaos0ne »

Kikina the templar

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Re: Unofficial Revival SP modification 4.2
« Reply #59 on: Sep 04, 2020; 12:01 AM »
I'm sure a few people would enjoy it.
All the new bosses are described in a patch notes, but it is true that I did not write the exact composition of the loot there, so as not to deprive the explorers of all surprises.  ;)