Author Topic: Unofficial Revival SP modification 2.8  (Read 946 times)

Kikina the templar

  • Named
  • **
  • Posts: 108
  • Karma: 4
Unofficial Revival SP modification 2.8
« on: Jun 21, 2017; 04:21 AM »
Welcome to unofficial Revival patch version 2.8

"My heart stays in Hellgate."
                            Kikina the templar

Important ! All attachments on this forum is visible only if you are registered user and logged in.

Development of official Revival mod from Hellgateaus community it was completed by version 1.5b2.
Unofficial Revival mod ( v1.6 - v2.8 ) is extension of this mod - whole content of official revival is included,
lots of errors has been fixed and some things were added.

Mod can be installed through "Revival 1.5b1 launcher".
You need:
 - installed game client Hellgate London from original disc or iso image (supported languages is english and czech)
 - installed 1.2 SP and 2.0 MP (TCv4) patches (its necessary run both clients (SinglePlayer and MultiPlayer) once after installation of patches)
Unpack the launcher to any location, start "launcher.exe", go to utilities section and choose "modifications - install".
On select screen load "revival un 2.8 .mod.zip". Do not unpack mod before installation !
For more information take look on topic "The "new" launcher (for Revival 1.5 and up)" from Bryan or "Revival 1.5b2 SP Modification" from Malachor.

Installation of Revival mod automatically revert all before installed mods.

This patch is based on Revival version 2.7, all characters from foregoing versions is (theoretically) compatible, but is strongly recommended to backup your save games before instalation.
If you want load to this version character from version 1.9 or lower, then its necessary before installing remove all mythic and double edged items from character and all weapons from weapon slots to backpack.
After instalation you can return it back.


2.8 Patch Notes
---------------

If you go by twilight from the Monument to the Upper Thames, maybe you will run until night falls to the ruined Southwark bridge.Templar scouts say there's something big going on there..

- new level "Southwark bridge" now can be accessed from Waterman's walk (is visible on world map).

- at Southwark bridge can be meet new boss - Rashaverak from Hellgate global. Besides him there are also his smaller relatives, Siege fiends and in nightmare difficulty Colossus scourges. Rashaverak have 100% spawn and can drop beside standart boss loot one new common pet and one Hellgate 2038 community item (20% chance on kill). Beware - monters in this location no have fixed levels, everytime have level of player.

- new boss from Abyss was seen in London - The Fulcrum, or Ahmon from Hellgate global, can be meet at "Big gundown". Spawn is set to 100%, he can drop beside standart boss loot all three rings with his name or five nanoshard. Fulcrum no have original skills (do not build totems), only random generated affixes.

- nanoshards cost in some recipes in cube has been reduced. Ruinous ring upgrade now cost 5 nanoshards and Able implants "gambling" only 2 nanoshards.



Hephias

  • Nameless
  • *
  • Posts: 21
  • Karma: 0
Re: Unofficial Revival SP modification 2.8
« Reply #1 on: Jun 22, 2017; 07:53 PM »
Damn, u lunch new Versions faster then i can fill up all my chars with all the new Stuff  :D
Btw a little question, most addet Items, for example Magnum/Z-Gattling, be animatet. The both new/addet types of swords (gleamcarver etc) dont have a ingame Animation?

MfG Heph/Sorgi

Kikina the templar

  • Named
  • **
  • Posts: 108
  • Karma: 4
Re: Unofficial Revival SP modification 2.8
« Reply #2 on: Jun 22, 2017; 09:10 PM »
Im not sure. Gleamcarvers may have same bug like a new foci.
From patchnotes: - (original Abyss expansion bug) ripshards, bloodshards, glyphshards and maybe gleamcarvers too is not animated on some computers, they are displayed in the starting position if they are attached to the hand and do not move, i dont know why
Focuses have animation on one from my two computers, but Gleamcarvers nor on one of them..