Author Topic: Revival SP modification 1.2.1  (Read 84879 times)

Malachor

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Revival SP modification 1.2.1
« on: Feb 05, 2010; 06:56 AM »
Revival SP modification 1.2.1

Includes all features, and fixes form Revival SP modification 1.2 and:

New Fixes/Balances:
  • No conflicts between random item cube recipes.
  • Mutant Dye kits drop randomly from Bosses.
  • Minigame now works.
  • New characters get both dyes again.

Notes:
  • Some of the dye kits will appear glitchy when they first spawn. A simple restart will correct any problems if this happens to you.
  • Optional mods haven't been changed, but have now been included here

Installation instructions can be found here.

Thanks:
  • Dawe1313 for testing, and providing insight with fixing the dyes.
  • Pennywise1 for testing.
« Last Edit: Sep 30, 2012; 01:30 PM by Bryan »

Malachor

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Re: Revival SP modification 1.2.1 Updated 09/02
« Reply #1 on: Feb 09, 2010; 02:46 AM »
Fixed the minigame, it now works.

Malachor

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Re: Revival SP modification 1.2.1 Updated 14/02
« Reply #2 on: Feb 14, 2010; 08:28 AM »
For those wondering, only dataexceltreasure.txt.cooked, and dataexcelrecipes.txt.cooked, have been changed.

Both starting dyes now spawn.

Fixed the directory structure for the patch.

Malachor

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Re: Revival SP modification 1.2.1 Updated 14/02
« Reply #3 on: Apr 09, 2010; 10:47 AM »
Added a link to Crash195x2's installation instructions to the first post.

Malachor

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Re: Revival SP modification 1.2.1 Updated 14/02
« Reply #4 on: Jul 03, 2010; 08:21 AM »
Added the 1.2.0 optional mods here.
They are compatible with 1.2.1.

maeyan

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Re: Revival SP modification 1.2.1 Reuploaded 4 July
« Reply #5 on: Aug 08, 2010; 07:01 PM »
bump.

only bumped this so it would appear first.
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