Author Topic: Revival 1.5b2 SP Modification (17/04/17)  (Read 63255 times)

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #135 on: Mar 30, 2016; 01:59 AM »
There's 2 mantawraiths, 2 cocmokos, 2 zombos, and Fester Festivus.
And it looks like there should also be Nautilus, Heap raptor and Revenant.
Other than that, no plans for other pets.

sadrakhodapanah

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Re: Revival 1.5b2 SP Modification
« Reply #136 on: Mar 30, 2016; 12:54 PM »
1)how can I reach/create pets?
2)cube recipes in Nagahaku and revival 1.5b1 were more,why they were low?

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #137 on: Mar 30, 2016; 01:18 PM »
One of the zombots, Fester, and Nautilus, Heap raptor and Revenant are cube recipes, the other you find.
The reason the recipes were decreased is because there was too high a chance that the recipes wouldn't work the way they were supposed to, so they were removed.

mcroosta

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Re: Revival 1.5b2 SP Modification
« Reply #138 on: Mar 30, 2016; 08:10 PM »
Well after wrecking my install with a Reanimator experiment last night, I decided to reinstall and give 1.5b2 a go. Nice job! It looks really nice. Is there a custom video in the beginning? I too get the black screen, like my tv doesn't support the resolution. I can however, hear music and press buttons to get to character select screen. Also, it seems the gamma slider no longer works.
« Last Edit: Mar 30, 2016; 11:45 PM by mcroosta »

sadrakhodapanah

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Re: Revival 1.5b2 SP Modification
« Reply #139 on: Mar 30, 2016; 09:06 PM »
anyone knows the recipe of pets?please say one of them or more if you can

Buckles

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Re: Revival 1.5b2 SP Modification
« Reply #140 on: Mar 30, 2016; 09:13 PM »
Mostly you get them from mysterious eggs which drop from some bosses. though I've only ever found one egg. I don't know exactly who drops eggs.

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #141 on: Mar 30, 2016; 11:16 PM »
Is there a custom video in the beginning?
Nope, no custom video.

mcroosta

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Re: Revival 1.5b2 SP Modification
« Reply #142 on: Mar 31, 2016; 04:16 AM »
I was also getting the black screen + weird colors and freeze when trying to run this Mod in DX9. Apparently, the program was trying to run windowed. After toggling windowed to fullscreen, everything works (including gamma). I don't know how it got set to windowed or why it doesn't work windowed. Sorry if this has been reported already.

Mongrol

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Re: Revival 1.5b2 SP Modification
« Reply #143 on: Mar 31, 2016; 04:17 AM »
Thanks so much for the update to the Revival Mod :)

We shall not go quietly into the night.

Buckles

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Re: Revival 1.5b2 SP Modification
« Reply #144 on: Apr 01, 2016; 03:51 AM »
I think champions in nightmare need to be nerfed.

Usually I'm going along and everything's fine, then I run into a champion and its like I'm fighting Moloch from the Stonehenge patch. They take like no damage and every hit they deal is a crit. Sometimes it takes anywhere from 1-3 min just to kill one of them. I wouldn't mind if they had epic drops or something, but they don't. So now I've gotten into the habit of just passing them. I don't know if this is something you can change or not, but I just think its something to look at.

Also, Riftcoils do way too much damage.

I should mention I'm playing on elite mode, but still the difficulty seems unbalanced. Especially since I have overpowered gear I hexed myself.
« Last Edit: Apr 02, 2016; 09:32 PM by Buckles »

mcroosta

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Re: Revival 1.5b2 SP Modification
« Reply #145 on: Apr 01, 2016; 08:23 AM »
Lol, I thought I had gotten really unlucky. Was fighting 3 vortex wraith champions. 1st hit phases, next hit 1000 damage. R.I.P.  :'(

Morphy

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Re: Revival 1.5b2 SP Modification
« Reply #146 on: Apr 01, 2016; 05:58 PM »
Lol, I thought I had gotten really unlucky. Was fighting 3 vortex wraith champions. 1st hit phases, next hit 1000 damage. R.I.P.  :'(

Oh, I've had that - walking along, a few red flashes then DEAD! - and I've got over 3500 health so there's something hitting for 1000-1500 per hit!

I guess you jus' gotsta watch out when you's fighting the daemons of Hell!

Buckles

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Re: Revival 1.5b2 SP Modification
« Reply #147 on: Apr 03, 2016; 01:40 AM »
So are there actually rings in this mod or did you just add the trinket slot?

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #148 on: Apr 07, 2016; 12:27 AM »
Just met Necar on Nightmare mode and he's 8 levels above me. I can barely scratch his shield while he kills me with just a couple of hits. Something's wrong here.

Reloaded the game, now he's lv. 42, but some Rare (not even Legendary) Orbiles are lv. 47 and barely killable. It seems like toughness modifier goes off sometimes.
« Last Edit: Apr 07, 2016; 12:43 AM by Antediluvian »

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #149 on: Apr 08, 2016; 10:50 AM »
Update: Upper Thames, seeing lv. 52 regular mobs while character is lv. 40. Please pay attention to this problem – it breaks the game.