Author Topic: Revival 1.5b2 SP Modification (17/04/17)  (Read 63261 times)

Buckles

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Re: Revival 1.5b2 SP Modification
« Reply #105 on: Mar 20, 2016; 08:47 PM »
Found a bug I think.

So i just completed the millennium battle quest and afterward I tried talking to Lucious Aldin in Charing Cross Station to get the quest "The Wall", but when I click to accept the quest nothing happens and I don't get the quest. Now I'm stuck and cant continue.

Also gamble tokens stopped working. I have no idea why. The cube still creates other things.
« Last Edit: Mar 20, 2016; 09:02 PM by Buckles »

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #106 on: Mar 20, 2016; 10:05 PM »
Found a bug I think.

So i just completed the millennium battle quest and afterward I tried talking to Lucious Aldin in Charing Cross Station to get the quest "The Wall", but when I click to accept the quest nothing happens and I don't get the quest. Now I'm stuck and cant continue.

Also gamble tokens stopped working. I have no idea why. The cube still creates other things.
Grab the version from the first post, that has the quest fix. I'll have to check the gamble recipes later when I get the time, but thanks for letting me know.

Buckles

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Re: Revival 1.5b2 SP Modification
« Reply #107 on: Mar 20, 2016; 10:44 PM »
Awesome! that fixed it. Thanks for such a quick response.  :)

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #108 on: Mar 21, 2016; 08:36 AM »
Awesome! that fixed it. Thanks for such a quick response.  :)
Great to hear that fixed for you.

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #109 on: Mar 21, 2016; 09:21 PM »
Greetings again!

Tried the version posted on 20.03, the game doesn't crash anymore (5 hours, nothing, previously no more than 40 minutes w/o CTD), but Moonblade and other similar weapons still have no in-game models. Is it required to start a new character to see the effect of the fix?

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #110 on: Mar 21, 2016; 10:02 PM »
Greetings again!

Tried the version posted on 20.03, the game doesn't crash anymore (5 hours, nothing, previously no more than 40 minutes w/o CTD), but Moonblade and other similar weapons still have no in-game models. Is it required to start a new character to see the effect of the fix?
That is strange. No you don't need a new character; my test character was from before revival 1.2. How about uploading your character and I'll check with my installation.

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #111 on: Mar 22, 2016; 05:52 PM »
Just character? I thought there will be a need to check files integrity or something… OK.

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #112 on: Mar 23, 2016; 03:48 AM »
I didn't think that the character was the problem, but I just thought I'd confirm it.
And now having confirmed it, we need to look at other things.

Could you confirm that you have sp_hellgate_1.10.180.3416_1.0.86.45806.dat, and sp_hellgate_1.10.180.3416_1.0.86.4580.idx?

Could you download Reanimator, if you don't already have it, and then go to View -> File Explorer, then once it loads, look in units/items/weapons/moonblade for any files?
If there are files, could you open Items in the Table Editor, go down to row 1904, it should have Moon Blade in the name column, and see if it has moonblade_diffuse.tga in the diffuse column, moonblade_normal.tga in the normal column, moonblade_specular.tga in the specular column, and moonblade_glow.tga in the lightmap column?

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #113 on: Mar 23, 2016; 02:40 PM »
SP files: *.idx file present, *.dat file absent.
Moonblade files: no Moonblade folder in …\units\item\weapons.

For the record, I did revert to vanilla version and did a clean install of the latest fix.

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #114 on: Mar 24, 2016; 01:42 AM »
SP files: *.idx file present, *.dat file absent.You have the *.idx, but not the *.dat? That makes no sense.
Moonblade files: no Moonblade folder in …\units\item\weapons.Since you don't have the *.dat this would be why you don't have this.

For the record, I did revert to vanilla version and did a clean install of the latest fix.
Do you have the multiplayer patch installed? There should be 4 mp_hellgate_etc files, 2 *.dat, and 2 *.idx.

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #115 on: Mar 24, 2016; 04:05 AM »
Here's what I have

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #116 on: Mar 24, 2016; 11:55 AM »
Delete sp_hellgate_1.10.180.3416_1.0.86.4580.idx then try reinstalling.

On a side note, I have to say that I'm really puzzled as why you would only have sp_hellgate_1.10.180.3416_1.0.86.4580.idx, and not sp_hellgate_1.10.180.3416_1.0.86.4580.dat as well. That, and why it's 32kb and not ~700kb.

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #117 on: Mar 24, 2016; 11:23 PM »
Tried deleting this one file and reinstalling the mod, tried deleting everything and reinstalling the game and the mod. Got the same files with the same size. Mod launcher did not report any issues.

Installation path is not default, but new path is specified in mod launcher, so I really don't know what could it be.

Malachor

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Re: Revival 1.5b2 SP Modification
« Reply #118 on: Mar 25, 2016; 01:43 AM »
Have you run multiplayer? Obviously it can't actually be played, but it does something to the mp files.

Antediluvian

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Re: Revival 1.5b2 SP Modification
« Reply #119 on: Mar 25, 2016; 06:56 AM »
Ran MP once, removed and reinstalled the mod, got black screen and no reaction on launch. Task Manager says the game is running, but it's stuck.