Author Topic: Stonehenge  (Read 7226 times)

bleedingapathy

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Re: Stonehenge
« Reply #15 on: Feb 19, 2016; 07:03 PM »
how can you tell anything to flagship they've been gone for a long while now :P

Violet-n-Red

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Re: Stonehenge
« Reply #16 on: Feb 19, 2016; 09:24 PM »
Abyss in Global was kinda small, it consisted of one huge webbed rock with 3-4 layers and few paths going up and some narrow paths going from one layer to another. not al lthat much impressive, but the background was nice :)
in case of panic break the glass, exit through the window.

dehumanized

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Re: Stonehenge
« Reply #17 on: Feb 20, 2016; 12:19 PM »
i liked abyss allot cuz there was history behind...and also an temporal displacement
« Last Edit: Feb 20, 2016; 02:17 PM by dehumanized »

Malachor

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Re: Stonehenge
« Reply #18 on: Feb 24, 2016; 02:23 AM »
Status report: I've been able to create a "new" map, add a warp to it at Templar Base, and even named it Stonehenge(since the singleplayer strings files have that). And I can run through it.

Bryan

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Re: Stonehenge
« Reply #19 on: Feb 28, 2016; 08:29 AM »
My hat is off to you,Sir Malachor.All my hats,in fact.I may be the proud owner of very few hats but they are all off to you.

This may well be a whole new frontier.Or so would my predispositions have me hope.
Still,wonderful work indeed.I can't wait to see what comes of it.
"Dream big and crash often"
-Omerta

List of Global class guides.
The above guides may be obsolete for vanilla SP, but they may still hold true to an extent for some mods and 2038.

rar_77

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Re: Stonehenge
« Reply #20 on: Jun 18, 2016; 12:01 PM »
Hi, hellgaters! Any progress?  :)
cip77 - Engi55/50, ConradPreston - Summoner 50/5, DimonPokemon - Summoner 55/33 (RIP 14.05.2012)

snomann72

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Re: Stonehenge
« Reply #21 on: Jun 18, 2016; 06:06 PM »
I think Hellgate London fell off the world.  Not really much activity anymore on the forums here.  Seem like everybody doing their thing.

Morphy

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Re: Stonehenge
« Reply #22 on: Jun 18, 2016; 09:46 PM »
Maybe they're all playing HG... and popping in here to see if there's any updates to mods and wandering back out again?

It's what I'm doing.  On about the 8th or 10th run through HG..

spag

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Re: Stonehenge
« Reply #23 on: Jun 18, 2016; 10:43 PM »
Not posting but still checking everyday. :)

bunjke!

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Re: Stonehenge
« Reply #24 on: Jun 19, 2016; 02:32 PM »
Playin' HG reborn and checking forum every week
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snomann72

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Re: Stonehenge
« Reply #25 on: Jun 20, 2016; 12:00 AM »
I started playing Grim Dawn.  Not too bad, but it could improve alot.  If I figure out how to add addons, I would be loving the game even more, but I'm not sure how to add them.  Not much info, tbh.

Malachor

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Re: Stonehenge
« Reply #26 on: Jun 20, 2016; 03:45 AM »
Hi, hellgaters! Any progress?  :)
Unfortunately not. I tried everything I could think of, but the game wouldn't load the actual stonehenge assets. That was not long after my last post in this topic. And I've been sick/well/sick/well ad nauseam since then.

zodsworld

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Re: Stonehenge
« Reply #27 on: Aug 15, 2016; 03:25 PM »
Well that's a shame those assets wouldn't load, but at least you could link your own zone. so there's something at least :).