Author Topic: Modfile Inspector, files.xml editor, ModPackage Creator 1.2c  (Read 15317 times)

Malachor

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Re: Mod Package Creator + Modfile Inspector + files.xml editor
« Reply #30 on: Mar 02, 2010; 10:33 PM »
Quote from: "Kite"
Quote from: "Coldheart"
Question...

Here are some files and the actual directories they reside in:
----------------------------------------------

I already have the modified files ready to go, but when using the MPC-GUI, the destination paths created do not correspond to the path the file is in. How do I edit that generated path to the one I want the modder to use?


This may not look correct, but I do know the above paths are the ones I need as the files I changed worked with the 0.7 fun patch.
Hmm... strange... I had a look at the locations of these files (directly inside the original game files) and a lot of textures are placed in other folders than those you mentioned... (most of the files are in a "low" subfolder).
Don't forget to look in the other dats.
I have each dat in it's own folder structure, and also another folder with all of the dats together, and those files Coldheart mention are in the correct folders.

Coldheart

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Re: Mod Package Creator + Modfile Inspector + files.xml editor
« Reply #31 on: Mar 03, 2010; 05:27 AM »
Okay, I was going through some of the old files and posts from when I had done this before.
There are 'low' subfolders and I believe it was Berit who told me about the low folders being used for low resolution displays and objects as seen from a distance.

I did get the files to work.  I had been following the instructions as seen in Kite's notes; but, like an idiot had been doing changes on a copy of the files.xml I had in a different directory and not the actual files.xml file the utility had been using.
Wow, what a difference when one uses the correct, modified files.xml file.  :roll:

btw... I uploaded my coldheart_1_1_1.mod.zip in the thread where I had asked for mod help.  (would have linked it, but the Img and URL buttons above just wrap the selected text between the IMG and URL tags... couldn't browse back to the thread itself...)
Coldheart
Insanity generally means crazy, a measure of normality should be called outsanity.
Does that mean that the measurement of such is in units of sanity ?

Kite

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Re: Mod Package Creator + Modfile Inspector + files.xml edit
« Reply #32 on: Mar 23, 2010; 06:10 PM »
MPC_GUI 1.2b

Minor bug fixes + error log
« Last Edit: Mar 23, 2010; 08:17 PM by Kite »
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Kite

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Re: Mod Package Creator + Modfile Inspector + files.xml edit
« Reply #33 on: Mar 23, 2010; 08:17 PM »
MPC_GUI 1.2c

Fixed a problem when different mods contain the same files/file names
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Arcana

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Re: Modfile Inspector, files.xml editor, ModPackage Creator
« Reply #34 on: Jul 07, 2010; 09:29 PM »
All the zip are damaged or  not valid can you made a new one?

Kite

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Re: Modfile Inspector, files.xml editor, ModPackage Creator
« Reply #35 on: Jul 08, 2010; 10:30 AM »
Ah right, totally forgot about this thread xD
Let's see...

I'll reupload all tools in this post, as the forum always throws some strange "unable to determine the image size" errors when trying to modify my old existing posts...

Reuploaded versions:
[attachment=2:13wqxl6n]filesXml_editor.zip[/attachment:13wqxl6n][attachment=1:13wqxl6n]Modfile_Inspector.zip[/attachment:13wqxl6n][attachment=0:13wqxl6n]MPC-GUI.zip[/attachment:13wqxl6n]
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