Hellgate Revival :: Forums

Hellgate: London => Modification => Topic started by: anete.anetes on Dec 01, 2017; 08:56 AM

Title: How to create mode
Post by: anete.anetes on Dec 01, 2017; 08:56 AM
Hello guys. I am wanna work around original HGL for fix some bugs and graphics. Can somebody advice how i can edit game files, and on which programm language?
Title: Re: How to create mode
Post by: Malachor on Dec 02, 2017; 02:23 AM
The only files we can modify are in the archives, the .idx/.dat files, so no programming language is needed for them.
For the files, I would suggest using Reanimator 1135 (http://www.hellgateaus.info/forum/hellgate-london-download-reanimator/reanimator-r1133/)
While it automatically displays the Table Editor for editing the data/excel/(and data_common/excel/) files, you can go to View -> Open File Explorer which will display all files in their folder structure. It can be used to extract any file, like texture files.

Don't forget to look through Reanimator (http://www.hellgateaus.info/forum/hellgate-london-reanimator-editor/), and Guides (http://www.hellgateaus.info/forum/hellgate-london-modification-guides/) as well.
Title: Re: How to create mode
Post by: anete.anetes on Dec 02, 2017; 07:12 PM
Hell yeah!
Thanks for reanimator link, it was very usefull.

But i still think about code editing. Currently i am trying decompile hellgate, but i achived decompile only launcher, which is really useless.

May be someone know about hellgate game engine, because `unreal engine` easely can be decompiled right now, instead of hellgate.