Author Topic: How to create mode  (Read 130 times)

anete.anetes

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How to create mode
« on: Dec 01, 2017; 08:56 AM »
Hello guys. I am wanna work around original HGL for fix some bugs and graphics. Can somebody advice how i can edit game files, and on which programm language?

Malachor

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Re: How to create mode
« Reply #1 on: Dec 02, 2017; 02:23 AM »
The only files we can modify are in the archives, the .idx/.dat files, so no programming language is needed for them.
For the files, I would suggest using Reanimator 1135
While it automatically displays the Table Editor for editing the data/excel/(and data_common/excel/) files, you can go to View -> Open File Explorer which will display all files in their folder structure. It can be used to extract any file, like texture files.

Don't forget to look through Reanimator, and Guides as well.

anete.anetes

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Re: How to create mode
« Reply #2 on: Dec 02, 2017; 07:12 PM »
Hell yeah!
Thanks for reanimator link, it was very usefull.

But i still think about code editing. Currently i am trying decompile hellgate, but i achived decompile only launcher, which is really useless.

May be someone know about hellgate game engine, because `unreal engine` easely can be decompiled right now, instead of hellgate.