Author Topic: Better Elementals mod  (Read 12435 times)

Tirex

  • Founder
  • Named
  • **
  • Posts: 442
  • Karma: 3
Re: Better Elementals mod
« Reply #15 on: Apr 09, 2010; 01:44 PM »
Updated first post with a version 2 and a changelog of what's new or changed.
Thank you.

Jeremiah

  • Founder
  • Named
  • **
  • Posts: 232
  • Karma: 1
    • http://haimerejloh.deviantart.com
Re: Better Elementals mod
« Reply #16 on: Apr 09, 2010; 02:08 PM »
Guess I could play Guinea Pig for you... Started over a new Summoner anyway...

Edit:
I think it removed some mods but a quick reinstall fixed it. Its working fine, No more Dancing Elementals but theyre still quick enough not to get left behind.

Minor Suggestion: Maybe on the next update instead of giving them Shields have them their Elemental Thorns if its doable.
Wise Yavaun, You teach your children well for Conflict is the great teacher, and pain the perfect educator.
-NagaRom the Promised One

pennywise1

  • Founder
  • Great Eye / First
  • *****
  • Posts: 2280
  • Karma: 17
Re: Better Elementals mod
« Reply #17 on: Apr 09, 2010; 08:26 PM »
Quote from: "Jeremiah"
Minor Suggestion: Maybe on the next update instead of giving them Shields have them their Elemental Thorns if its doable.

If I do recall Thorns only work when you still have your shields... So getting rid of the Elementals shields and giving them Thorns would not be a good idea imo... I mean unless you like yelling in frustration >.>

Pop? What pop?
You said you worked magic on me to do away with all the popping.
There should\'nt be any popping.
There\'s protective magic! You said so! Make it protect!
-314

Jeremiah

  • Founder
  • Named
  • **
  • Posts: 232
  • Karma: 1
    • http://haimerejloh.deviantart.com
Re: Better Elementals mod
« Reply #18 on: Apr 10, 2010; 01:10 AM »
Aaaah, I see... nvm then. :P
Wise Yavaun, You teach your children well for Conflict is the great teacher, and pain the perfect educator.
-NagaRom the Promised One

wood

  • Named
  • **
  • Posts: 104
  • Karma: 0
Re: Better Elementals mod
« Reply #19 on: Apr 13, 2010; 05:14 PM »
First let me say: My hat's off for you.
Second I gotta ask you this: Since Elemental have their own health and shields can you add something to your mod that would display just how much they actually have? I mean the Minion of your choice at least have a health indicating number!
“THROUGH me you pass into the city of woe:   
Through me you pass into eternal pain:   
Through me among the people lost for aye.   
All hope abandon, ye who enter here.”
Charon, Inferno Canto III line 1-3+9.

Tirex

  • Founder
  • Named
  • **
  • Posts: 442
  • Karma: 3
Re: Better Elementals mod
« Reply #20 on: Apr 13, 2010; 09:14 PM »
No.
(not possible)

Pepperhall

  • Nameless
  • *
  • Posts: 37
  • Karma: 0
Re: Better Elementals mod
« Reply #21 on: Apr 27, 2010; 10:30 PM »
Downloading I just played again with the twichers & I love the mod but my eyes really do get bugged. (Im one that took duct tape & covered that annoying blue light that shows hard drive is working.)

Thank you so much for helping with my small request. Im going to love this. I hope I dont have to start over. You guys are great.

P.S. Working great TY. Didnt have to start over either.

thumper

  • Guest
Re: Better Elementals mod
« Reply #22 on: May 23, 2010; 04:03 AM »
First time playing a Summoner past level 7 (I think, back in MP). I'm at level 12, just installed this and will let you know my thoughts (which, along with $1.50, will get you a coffee at Tim Horton's)  :lol:.

piinyouri

  • Founder
  • Named
  • **
  • Posts: 249
  • Karma: 0
  • BWOOOOOOOOM!
Re: Better Elementals mod
« Reply #23 on: May 24, 2010; 01:12 AM »
With this mod, would it be possible(or more plausible) to use Elemental's exclusively?
THE CUTTING EDGE OF SCIENCE IS THE SCIENCES OF DEATH

Tirex

  • Founder
  • Named
  • **
  • Posts: 442
  • Karma: 3
Re: Better Elementals mod
« Reply #24 on: May 24, 2010; 01:45 AM »
I'm not sure about that, but it should be possible to atleast complete non-nightmare difficulties.

thumper

  • Guest
Re: Better Elementals mod
« Reply #25 on: May 24, 2010; 08:01 AM »
Quote from: "Tirex"
Comments are always welcome.
I've been using this mod since level 12 (now at 15). Not having a baseline to compare it to (being a noob to the Summoner Class) I can't give a completely objective opinion, however the little guys seem very durable. Mind you, I also replaced the carnagor with a WD, not sure if that makes a big difference regardless of the mod or not.... I did notice that when I quaffed an adrenaline pill and scooted far ahead they started to *poof* out of existence - I assume this is normal (being "out of range" of the elementals and having them disappear I mean).

BTW, this class is very enjoyable, I forgot that I occasionally like to micro-manage... just like real life  :lol:.

Rikku99

  • Founder
  • Nameless
  • *
  • Posts: 23
  • Karma: 0
Re: Better Elementals mod
« Reply #26 on: Jun 12, 2010; 06:21 AM »
as far as mods go this is by far the best since the increase stash/inventory mod. AWESOME Job. i had 2 level 50 sumoners on Shulgoth server and damn, i wish my elementals would have been this fast and useful!

Keep up the great work!

- Eric

Rikku99, Rydia99, Terra99, Celes99, Deathwalker99, Barret99, Yuna99, and Garnet99, all level 50+
Ex Guild Leader of Pandoras the Bane of Shulgoth

Rio

  • Nameless
  • *
  • Posts: 5
  • Karma: 0
Re: Better Elementals mod
« Reply #27 on: Jun 18, 2010; 05:37 AM »
Toughened elementalsII.zip is corrupt or invalid (thus sayeth 7zip). My summoner is sad. Any help is much appreciated  :D
Rio
[size=85]Happiness is mandatory. The Computer is your friend[/size]

maeyan

  • Loves Hellgate
  • Administrator
  • Eldest
  • *****
  • Posts: 1997
  • Karma: 31
Re: Better Elementals mod
« Reply #28 on: Jun 18, 2010; 08:28 AM »
Quote from: "Rio"
Toughened elementalsII.zip is corrupt or invalid (thus sayeth 7zip). My summoner is sad. Any help is much appreciated  :D
It must have corrupt during the server transfer. Sorry about that, we will have to ask Tirex nicely to upload it again. Thanks T  :mrgreen:
Don't dream what to be; be what you always dreamed.

Tirex

  • Founder
  • Named
  • **
  • Posts: 442
  • Karma: 3
Re: Better Elementals mod
« Reply #29 on: Jun 18, 2010; 02:23 PM »
Sadly I don't have it any longer, I'll try to recreate it again but that might take a bit.