Author Topic: mmbbq 3.0.3.3alpha9  (Read 39506 times)

SchummelBaron

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mmbbq 3.0.3.3alpha9
« on: Oct 15, 2014; 03:02 PM »
Index:
3.0.3.3alpha9 Brief Notes  /  Download

Archived:
3.0.3.2  -  Release Notes  /  Download
3.0.3.1  -  Release Notes  /  Download
3.0.2.12  -  Release Notes  /  Download
3.0.2.11  -  Release Notes  /  Download
3.0.2.10  -  Release Notes  /  Download



Hello,

I hope the subject is not too disturbing. If so let me know and I will seek other grounds to spread the seeds of my work.

I have been using mmbbq 3.0.2 for a while now and have developed several scripts for it to make playing more fun for me. Because development on mmbbq seems to have stopped and nothing is happening with HG:G itself did I pick it up and continued on mmbbq to make it more useful and the game more interesting. You can download this modified version here:

https://www.dropbox.com/s/ly323wzwfo3zuww/mmbbq_3.0.2.10.zip?dl=0 (see for a newer version above)

It contains a manual in PDF format, but I will briefly describe what is included:

1. AutoLooter

It is an automatic looting tool based on the original ItemArray, which itself was based on PickIt, and offers some more features. The main reason to rewrite ItemArray was to get rid of the stutter it creates and to fix some of the bugs. It also pauses when one opens the inventory and will not interfere with any items held under the mouse. It offers a default mode for dismantling up to rare items, a fast mode for dismantling legendaries, bypass rules for +Luck and +AA gear, and special modes for TCR and CSR farming.

2. AutoTCR

This is a script for farming on Tottenham Court Road. It has a feature to find small maps suitable for farming, can control a runner (aka hopper), a striker and it will collect loot as it drops. It has a command to trade hundreds of coins at Murmur into gifts. The striker is capable to aim his strikes, making maximum use of the area. Because it collects the loot as it drops is the map always clean and nothing will get lost on disconnects, server crashes or shut downs. The clients will only degenerate slowly, making it client and server friendly.

3. AutoSHXP

It is a script for automatic levelling characters in Stonehenge. It currently supports strikers and guardians (to jump into the centre), can be used in a party, can automatically inject exp boosters, optimizes itself but can also be tweaked to make it work for most cases.

4. AutoNPC

This a script for cheating NPCs for their rewards. One can identify quest rewards before accepting them (press F12 while the mouse hovers over the reward) and trigger the mail tool bug. It further allows to filter the quest rewards in extensive searches and it can do this for hours until a nice item shows up (i.e. cannonades with a high splash radius or Explosive Grenade 3 with ccm). It works with Conrad and Preston, as well as TechSmith66 and Neko (in Tokyo) and can search for cannonades, pistols, bolters, shields, and all 6 mod types.

5. Speedhack and others

It includes the map hack, radar hack and no censor hack of the original mmbbq 3.0.2 as well as the speed hack and makes the speed hack available as a command so one can change the speed in the game.

6. Occi jump cheat

One can jump from catacombs level 15 straight into the hellrift of Oculus with a simple command and thereby avoid running through level 15 in search of the rift.

7. KillMark

This is a script for sampling the life of Shulgoth in order to save the data to a file where it can be processed for further analysis. The main purpose is to have a tool for gathering statistical data and a means to make sound decisions when choosing weapons and mods. See also the sample data in the docs directory.

All scripts are controlled with in game commands.

Some of it is still work in progress (and comments in the scripts mark it as WiP). The scripts contain plenty of comments and anyone with a bit of programming experience should be able to pick it up and to make it theirs.

Good Luck and Have Fun,
SchummelBaron
« Last Edit: Jan 13, 2016; 01:26 AM by SchummelBaron »

NiteHawk

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Re: mmbbq 3.0.2.10
« Reply #1 on: Oct 16, 2014; 10:56 AM »
Hi SchummelBaron (and Welcome to the forum)! :)

Actually mmBBQ isn't quite dead. While it's true that the project hasn't released anything for a good 1.5 years, the development hasn't stopped completely. I have gotten my hands dirty with coding on the mmBBQ core personally, and there are two other people involved with that - sadly they're rather short of time and/or busy with other things... mmBBQ is also suffering a bit from the lack of useful "targets" (applications to hack); Mythos and Hellgate have been dwindling away, and no new targets have been added except [poex] (Path of Exile) - however, that isn't really ready to be included yet.

Nevertheless it's about time we'd do another 'maintenance' release. The current CHANGELOG has
Quote
   BNO: refactoring, some performance improvements, updated documentation
   BNO: improved injector: UAC aware, can now specify target from command line
   BNO: builtin scripts are now gzip-compressed, and decompress 'on-the-fly' when used
   BNO: made Lua memory allocator and deadlock timeout configurable
   BNO: updated to LuaJIT 2.0.3
   BNO: some bugfixes, code cleanup, improved mmbbq core stability
   BNO: updated to LuaJIT 2.0.2
   RLA: [poex] movement stuff
   BNO: [odbg] added target label importer: autoaddr.lua
   BNO: added codecave mode INTERCEPT_PATCH
   RLA: [poex] MH and ZH
   RLA: [poex] target added
   BNO: implemented static heapmanager
   BNO: updated to LuaJIT 2.0.1
   MSC: odbg target improvements. An mmBBQ OllyDbg plugin.
   MSC: finished work on lcpp. A Lua C-PreProcessor
   BNO: added lua autocompletion and history
which was all introduced after 3.0.2 - so I'd say me might well aim for a "3.1.0_RC1". This might be a good opportunity to actually test the new features with a broader audience - I'll have to check with the folks at duschkumpane.org if we can update the website, or I might be able to attach the release candidate here...

Anyway, it's nice to see that there's still interest in mmBBQ - so Thanks for sharing / contributing! 8) I'll make sure to have a closer look at your extensions over the next days.

Quote
I hope the subject is not too disturbing.
That's the other, more general aspect of this whole thing: To what degree will we tolerate or even endorse "cheating" on this game - with due consideration to the state it currently is in?

The mmBBQ project itself has always been a bit 'conservative' about this. While it's very possible to completely twist and overturn a binary program with our toolkit (with solid reversing knowledge, and within the limits / constraints of the game logic itself), we've traditionally been wary of giving players extreme / 'unfair' advantage.

I know there have been related topics and similar discussions on the German Hellgate forums over at http://forum.gamersunity.de/allgemeines-4/. Basically it boiled down to: with the current state of affairs (and lack of interest from T3NoFun), let's make the most of it while Hellgate:Global still lasts...

Greetz, NiteHawk
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SchummelBaron

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Re: mmbbq 3.0.2.10
« Reply #2 on: Oct 16, 2014; 11:25 AM »
That's the other, more general aspect of this whole thing: To what degree will we tolerate or even endorse "cheating" on this game - with due consideration to the state it currently is in?
Thanks for your response. I will be looking forward to a newer version of the DLL. When you give my version a try know that I have rewritten several of the core files in hell/ and hell_common/ because these were buggy and in need of a better API and functionality.

I do not want to say too much on the subject of cheating. One can change the rules of a game, but one cannot cheat a game. It is people who are getting cheated on when they have to play a game under different rules than the cheaters. It may be common to say that one is cheating a game, but it is semantically wrong. Games do not have feelings or morals, but people do.

I have posted my version here, because I see players asking for mmbbq on the chat and only getting dirt thrown back into their faces while it is obvious that many people are in fact using mmbbq to play HG:G. When the players then are from Russia or other non-english speaking countries do I feel sorry for the community to not to include these players as we should.

thegreatcthulhu

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Re: mmbbq 3.0.2.10
« Reply #3 on: Oct 18, 2014; 04:59 AM »
I recall at one point in the past, we didn't really allow discussion of mmbbq because we had some degree of a relationship with T3/Hanbitsoft.  But that of course dried up.  I doubt they have anyone to look at this web page anymore; you probably will not see any ramifications coming from them for talking about mmbbq.
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NiKKeZ

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Re: mmbbq 3.0.2.10
« Reply #4 on: Oct 18, 2014; 09:21 AM »
From a personal point of view it's disappointing to see open discussion promoting cheats , including links to the download for the cheat and how to use it, still not deleted.

I don't care how people might feel about T3 and how they handled Hellgate. Cheating is cheating. I don't buy into the whole 'if it was still Flagship or somebody other than T3 running the game I would not use cheats' line of thinking.

If it's an unpalatable grind-fest to you then play something else. Just don't justify being a cheat by blaming the game you're cheating in, because you're cheating because you're a cheat and you would cheat in any game if possible anyway.

I guess this site is about as finished as the game is now.

BlueSunshine

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Re: mmbbq 3.0.2.10
« Reply #5 on: Oct 18, 2014; 10:16 AM »
I have to agree with NiKKeZ, I also find the excuses made by those who cheat laughable.
If you personally write the code that breaks open a game I can see some satisfaction in the achievement. But if you just download the work of others to create all singing, all dancing,uber characters, what is the point? You have achieved nothing, as far as I can see the only "joy" obtained is doing it in a multiplayer environment where you can preen and posture in front of non cheating players thus gaining a feeling of false superiority. If that floats your boat, fine, and at least SchummelBaron has added to highlighting what is going on, but I just find it very sad and rather pathetic.
I had already mostly left HGG for dead and have been enjoying PoE but it seems that is also on the cheaters hit list. At the risk of sounding racist, why is it that 99% of the cheaters seem to be German? I guess HGG is mainly played by Germans so its just a numbers thing or is hacking MMOs a German thing?
Anyway keep the flag flying for HG here and if I get "hacked off" with PoE I will revert to single player HG.
Good luck all.
« Last Edit: Oct 18, 2014; 10:24 AM by BlueSunshine »
"Players only love you when they're playing"

BlueSunshine 8)

RedChaos

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Re: mmbbq 3.0.2.10
« Reply #6 on: Oct 18, 2014; 10:27 AM »
Cheating in single player is kinda nice. On online games it always smacks of shafting the game and everyone else. I know no ones gives a damn about global anymore. Still just doesn't feel right.

NiKKeZ

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Re: mmbbq 3.0.2.10
« Reply #7 on: Oct 18, 2014; 11:20 AM »
Cheating in single player is kinda nice. On online games it always smacks of shafting the game and everyone else. I know no ones gives a damn about global anymore. Still just doesn't feel right.

Exactly.

I cheated twice in single player games over the years. I can remember the games and the cheat I used. In Half-Life and Unreal I used the dev_console function to use 'noclip' when I was hopelessly lost and stuck in those games and was about to abandon them. Even those times made me feel cheap and dirty.

As this site is pretty much the last bastion for English speaking fans of the game to come together and talk about the game, it's quite painful to see that even here, nobody seems to care any more.


SchummelBaron

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Re: mmbbq 3.0.2.10
« Reply #8 on: Oct 18, 2014; 11:22 AM »
The next version will be out soon (1-2 weeks) and will contain the jump cheats to Glutton and Natan, too.

FYI:

About one third of all 55r50 players use mmbbq these days. Every night there are 2-4 TCR farming parties listed openly, and a couple more private ones. The market is full of cheated mods for cannonades and the best cannonades were farmed with cheats. Chances are if you have bought a shiny mod for a cannonade or a cannonade of the market then it was a cheated one. Using London Bridge Station to reset a map is cheating, too. Taxing to Tokyo and Templar Base are against the rules, too. Evokers running around in Zombieform is against the rules, too. The list of cheats and exploits is as long as the list of bugs of HG:G...

If you do not like cheating then this is ok. You should not like it. You want to talk to T3 however, because I cannot stop cheating nor fix the holes in the game. What I can do is to make it available to you so that you get a choice. The cheats have been passed on by email and over other forums. One cannot stop it when the game owner does not do anything about it. And, people are actually having more fun with the cheats, because these enable them to do more than before, which is something that should not be ignored.
« Last Edit: Oct 18, 2014; 11:25 AM by SchummelBaron »

NiKKeZ

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Re: mmbbq 3.0.2.10
« Reply #9 on: Oct 18, 2014; 11:33 AM »

FYI:

About one third of all 55r50 players use mmbbq these days.

I stopped reading there.

"I cheat because they do" is just a limp wristed way of justifying a lack of self control and moral fibre to yourself.

You cheat. You suck. You fail at this game and probably others as well.

Just admit it and be happy. Don't use the actions of others as a comfort blanket in life.

Be solely responsible for your own actions. At least then some people may have just a tiny shred of respect for your honesty.

Just a tiny bit mind you.

NiteHawk

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Re: mmbbq 3.0.2.10
« Reply #10 on: Oct 18, 2014; 11:33 AM »
Interesting. I didn't expect such strong reactions.

As I said, I share your mixed feelings about game hacking in general - as far as 'unfair' advantage over others is involved (which also includes that "false superiority" aspect). I remember times from late Diablo 1 when everyone was exploiting the hell out of the dupe bug, running around with the famous "Godly Plate of the Whale" and other uber-gear. A chosen few were playing legit and even using specialized tools to detect others cheating (which was possible as the game kept the equipment of all players in memory, so it could be checked). Maybe something similar is possible with HG:G, so you could chose your teammates / friends / guild carefully if you want 'legit' gameplay...

On the other hand there's no denying that the general feeling about these hacks for Hellgate Global seems to have shifted. Personally, I'm also inclined to ask myself: If the company doesn't seem to care anymore about the game - to what degree should we? Obviously, some of you think different about this - and still care enough about Hellgate 'in general' to vote strongly against any kind of cheats. And I admit it's nice to see this kind of loyality especially among those (who I presume to be) long-time Hellgaters coming a long way from the original Hellgate:London...

I'll have to think about all of this. For now, I've decided not to post any new binaries here. I've gotten in touch with other folks, and the mmBBQ homepage might receive an update - or not. Suffice to say the mmBBQ development hasn't been overly enthusiastic too, lately.

On the other hand I'm currently reluctant to forcibly shut down any open discussion about this - including censoring the download link.

Regards, NiteHawk
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SchummelBaron

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Re: mmbbq 3.0.2.10
« Reply #11 on: Oct 18, 2014; 11:34 AM »

FYI:

About one third of all 55r50 players use mmbbq these days.

I stopped reading there. ...
And I stopped reading there.

SchummelBaron

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Re: mmbbq 3.0.2.10
« Reply #12 on: Oct 18, 2014; 12:49 PM »
Cheating in single player is kinda nice. On online games it always smacks of shafting the game and everyone else. I know no ones gives a damn about global anymore. Still just doesn't feel right.
If you give it a try in HG:G then you may think it is nice, too. All the larger and popular guilds use it: FTL, Affliction, Crit, DLB, Immortals, ... More than half their players use it and most of the "big names" in the game have been using it for years.

I started playing Hellgate when the single player game came out. Played it online in Hardcore Elite until the last minute and stood in Stonehenge to see the lights go out. I started again when T3 picked it up and I still play it.

I felt miserable and cheated when I realized others must be doing something differently and that I could not do it. Then I was told about the cheats and I did not like it! So I watched others more closely, even started kicking players from parties who I suspected of cheating, only to feel paranoid and suspecting cheaters everywhere. I felt like the biggest troll on Earth, because I could not really do anything about it. I realized if I want to have fun playing HG:G with others will I either have to give up on the game, because it would no longer be possible, or to adjust to the new rules. So I changed my mind and gave it a try and I must say that I am excited about it. I have not changed my mind back since. I still do not cheat in any other game, but I see cheats as the only and last development in HG:G.

It is not that I do not have morals. I sure do, but I also have learned to understand them, why it is necessary to have them and what to do when morals are just not enough. We could ask T3 to throw all cheaters out, but it would quickly have as few players as Mythos had and get shutdown. So I rather embrace the cheaters and their cheats and enjoy HG:G once more than to antagonize the cheaters and for the sole purpose of comparing my morals to others. I do not want to evaluate my morals over a dying game when all I want is to have fun. Others must be doing the same and have come to the same conclusion, including T3. Or why else is T3 tolerating it and otherwise cares so little about the game?! Hence it is now "cheats for all".
« Last Edit: Oct 18, 2014; 08:45 PM by SchummelBaron »

NiKKeZ

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Re: mmbbq 3.0.2.10
« Reply #13 on: Oct 18, 2014; 02:02 PM »

On the other hand I'm currently reluctant to forcibly shut down any open discussion about this - including censoring the download link.

Regards, NiteHawk

That's a shame.

This used to be a great place to come to talk about the game.

The promotion of cheats on what is the last English speaking hub for the game pretty much sums up where the game is, where this site is in 2014, and where I'm going with regards to this game and in particular, this site.

Adios all.

BlueSunshine

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Re: mmbbq 3.0.2.10
« Reply #14 on: Oct 18, 2014; 02:12 PM »
SchummelBaron, I appreciate your honesty and was intrigued to see your history in HG and reasons for using mmbbq etc. but I still fail to see your motivation. What exactly do you get out of playing? What are your goals, what sense of achievement do you have? It may be just me, but for the life of me, I just see no point to it.
"Players only love you when they're playing"

BlueSunshine 8)